Tabletop Simulator

Tabletop Simulator

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Syd Khaos Nov 29, 2019 @ 1:19pm
Table Swap.....any info?
I am knew to TTS...late to the party I know.
I am very interested in making my own games, the first will be a tactical combat sim.
I am already comfortable with Unity based asset/bundle creation, and the TTS specific tutorials (both on steam and youtube) I have glanced at so far seem to cover darn near everything.

However I am having serious issues finding any info on how to replace the table with a custom made one.
I assume it is possible as I have loaded several workshop uploads with custom tables (this one for example: https://steamcommunity.com/sharedfiles/filedetails/?id=1863021271 ).

And alot of these, like the above example are most certainly using custom tables, not oversized boards on top of tables. They are even grid enabled and suck like the default tables.

I have been messing around in-game, and scouring steam and google for a couple hours now for info on how this is done and come up empty handed.
If anyone could give/provide link on how to replace table it would be a massive help to me.....










and i luv u long time =)
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Showing 1-3 of 3 comments
Baryonyx Dec 1, 2019 @ 5:08am 
What you should do is go to the table selection and select no table, to remove the one that is present (if a base game table is present, that is).
Then you can import your own table as custom object (or asset bundle) and place it how you want with gizmo. Then you should find yourself a super locker mod from the workshop to apply a script onto the table that prevents it from being interacted with.
Syd Khaos Dec 3, 2019 @ 11:10am 
Awesome, thank you so much.

Now all I gotta do is find the bit of code that works the grid into the table and I'm golden! =)
Baryonyx Dec 3, 2019 @ 11:51am 
If you want to have a grid on a custom object, you can enable grid projection in the toggle options.
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Showing 1-3 of 3 comments
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Date Posted: Nov 29, 2019 @ 1:19pm
Posts: 3