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At the default tables (with no game loaded) and in most games that use hands, each seat has a hand zone in front of it that belongs to it. You can see these hand zones by activating the hand zone tool, which is under the zone button in the tools list (the list at the top-left corner of the screen, the third button from the top, and the third button that extends right from that one when you click it). You can also activate the hand zone tool by pressing F3 three times. After you're sure that the hand zones are there (which they probably will be), switch back to the grab tool (press F1) to continue interacting with your game.
When you right-click a deck of cards, the list of options should include "Deal" and "Draw". Mousing over "Deal" will extend a multicoloured wheel; clicking a colour on that wheel deals the top card of the deck to the hand of that colour. "Draw" deals a card to yourself (the hand of whatever colour seat you're in). Clicking "Deal" directly deals a card to every seated player, but if you're playing by hotseat or remote play, this will effectively be the same as "Draw".
My suggestion was to use hands as I've just described and use "Change Color" at the end of every turn to take advantage of each colour being able to see the cards in its hand zone and no others.
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Of course, if you're trying to prevent cheating and can't trust your players to cooperate, or you want players to be able to watch the game during one another's turns without seeing one another's cards, then as CHRY said, you can't do that and still have everyone share the same view. If that's the case, stop being cheap, have each player get a copy of the game, and play multiplayer.