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Couple of updates ago they said they "increased packet size" or something to enable saving bigger stuff but that does not seem to be enough, and honestly if the content is just to big - it should be split into chunks and resembled at the other end - it's not that difficult.
It also happens when a guest tries to a big save over a certain size on a table hosted by someone else - it won't transfer/load.
1. delete biggest decks/bags until it saves on your end
2. rewind the deleted stuff back in
3. save only the deleted stuff to your chest
4. put it back together in your own game
Depending on the number of objects it can be impractical....