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Scripting;
Gizmo;
Snap points;
Usually because those tools are only used when creating new content and not during gameplay.
Yes, sometimes, like your specific scenario it could make sense, but since it's something rarely necessary, it's probably not worth the effort it takes to include the option.
How long do you work with game development? Maybe you could implement it for them since it's so easy for you.
How can people be so high up their horse that they can think themselves in position to say how long something will take to do while they don't have single theoretic or practical experience with whatever it is they are talking about?
Know what, you have good luck with that, I'm out.
Dalorath is right in that implementing this mechanic should not be as hard in comparison to developing, implementing and testing a whole new feature. (such as player-tied line of sight mechanics for game pieces, ahem)
But then again we do not know how this part of the game was written, maybe it is tied to the host more than we expect it to be, so that it could cause lag issues for example.
Anyways, I wouldn't mind this being added as an option to the game permissions.
You don't actually know what they do or do not know, or what experience they hold. You just want to dismiss them outright. It is a common theme all across gaming discussions. I've had people throw it at me when I definitely knew what I was talking about, and have experience to back it up. It's annoying and dismissive and rather fanboyish. As it's really nothing more than making excuses for the dev, when you don't actually know how easy or hard the feature is to implement either.
Bull. For one, you don't actually know what someone knows or does not know, or what experience they bring to it. You just assume. But secondly, it's a fallacious argument to begin with. One does not have to have direct experience in a field to offer suggestions or ideas. That is a complete logical fallacy. I don't have to be a chef to recommend that maybe I'd like my burger with certain toppings. I don't need to be a car mechanic or car maker in order to suggest that maybe leather seats would be a nice feature. It's not some kind of absolute. It depends on what is being suggested, and why.
The effort to dismiss people's opinions or criticisms based on their personal experience is a form of ad hominem. Discrediting someone personally in order to discredit their idea. Moving the disucssion away from the merits of the idea, to dismissing that entirely because you dismiss the person making the suggestion as being unqualified. When you don't actually know anything about them or what they know. And their experiences may not be relevant to the suggestion at all.
It is you guys that are being far too assumptive and thinking you know more than you do.
True, the original post is a suggestion. However post #6 is not sounding like a suggestion anymore and I'm sure that is what infuriated Sekkuar.
I was trying to calm this discussion down and direct it back on topic.
Personally, I don't see why it needs to be there. Maybe your use case is too specialized... Maybe you haven't done an adequate job of explaining why this needs to be a general option that everyone actually needs... Or maybe I've just gotten too cynical, but when I first saw this suggestion my first thought is "Great! another way for people to troll games by lowering objects INTO the table". To me, it seems that the number of people that could deal with this possibily being abused would far outnumber the people that actually "need" this.
are specific enough to be judged on their own merits. So, knowing enough to be aware that you can't even compile the necessary changes in an hour is enough to judge someone's knowledge/ignorance on the matter.
Note: Even if he actually knew what he was talking about and decided to just use hyperbole to make a point (without saying so), then he still has no one to blame but himself for coming across as inexperienced on the matter.