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But true, everyone should do their best to stay in the fair use of their games.
There are certain games that are known to be DMCAed routinely, other games where publishers are happy to see people playing. I can say more of the considerable amount of money I've spent on board games this year has been because I explored the "illegal" mod on TTS. Since the people who mod beautifully adapted copyrighted games are sometimes the same people hired to make DLC, the serpent starts to eat its own tail. I think overall mods here increase business, help with conversion of new gamers, and raise the threshold of expectation; which is just markety talk for "makes gamers want more, expect more, and probably buy more."