Tabletop Simulator

Tabletop Simulator

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Saving states - please help!
Very quick question. I've just bought "Scythe" and have set it up so that the coins, pieces, etc, are around the edges of the table instead of being placed on a separate table (their default position). What I'd like to do is "save state" so that every time I start this game, the objects are set out in the way I've placed them now. It also seems like "save state" would be useful for pausing games and coming back to them later, etc.

My problem: I can't find any way to do this - I was hoping for a simple "save state" / "load state" button so that the exact state of the game, with objects etc, is loaded from a file on my computer. I can't find anything about this in the guides in Steam or on the forums either (I think it's possible with some scripting, but I'm looking for something much simpler - just a "save" and "load" menu.

Seems like this MUST be a function on Tabletop Simulator somewhere, but where is it? Can anybody advise me? Thanks!
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TDuncker Feb 10, 2017 @ 7:48am 
When you say "Save state", you're talking about one object being able to change into other objects. Keep that as a heads up, since states is an ingame function.

Save game is simply in Games -> Save & Load -> Create.
Jim (Lucky seven) Feb 10, 2017 @ 7:56am 
Just Save it as A new game when everything is in the position you wan't. Using the Save and Load section of the Game Menu. or if you have an existing save use the option menu in that games thumnail image to overwrite it with this new table set up.


Edit: Ninja'd :)
Last edited by Jim (Lucky seven); Feb 10, 2017 @ 7:57am
Mad Doctor's Cat Feb 10, 2017 @ 2:25pm 
Thanks guys!
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Date Posted: Feb 10, 2017 @ 7:43am
Posts: 3