Tooth and Tail
EastCLiff Sep 14, 2017 @ 9:45am
Extremely difficult KSR mission
As many people said about it, I also stuck in "make them fight each other" mission. They never fight each other and it's too much hard to clear. Even in this mission I have no time for preparation for battle. It MUST be changed. Now I checked entire unit pools on multiplay tap but I couldn't meet more than half of all units. I need also battle against AI like multiplay battle for training. I think the price of this game is worthy but if some missions doesn't make me pass through and there is no free-exercise play mode, it would change my mind. Actually I really loved my first multiplay and need support for this change as fast as you can.

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shooflypi Sep 14, 2017 @ 10:06am 
That mission is tough, and in addition to that, there is a bug with the heroic objective that makes it harder to complete, which will be fixed in the next patch. One tip for the mission is to build empty mills and campfires around the map while protecting your main base with barbed wire. They will go after your other bases and maybe face off against eachother once it is destroyed. They will target you, so you have to find a way to use that to your advantage!

There is a way to play skirmish matches against AI opponets, but the way to get there is slightly unintuitive at the moment. You select multiplayer in the main menu, then offline, 2 player, lock in your commander, and then add a bot
Egg Sep 14, 2017 @ 10:11am 
To beat the "The War for Meat" mission that you are refering to you have to wipe all three of them out as early as possible, and luck out on map generation.
There is no time to bloom and focus eco, you can't fight all 3 at the same time.

You'll want to gather up 12 nomads and 3 volunteers (for healing) and then immediately go and wipe out The Civilized (yellow) and then The Longcoats (blue), and supplement with more nomads as you go along.
The Commonfolk (Red) are managable, but remember that they will swarm you with t1 as soon as you are done wiping out the other two.

If your map gens poorly, with The Civilized being too far away, or The Commonfolk being in the way, you will most likely lose to Longcoat boar spam and Civilized snake spam.
EastCLiff Sep 14, 2017 @ 10:20am 
I just cleared that mission and I wish to share the way.

Campfire was almost not needed. What I was thinking is just defending my two mills from the start. Rat infantry(yeah distilleries) was completely useless. My focus on that match was spamming air-carrier. Because all enemies have strong ground forces. EVERY way to facing them in 1 on 1 is straight way to lose.

So I needed many owl carriers to fight without grain loss. I builded one of each heal bird and gun bird house and 2 owl carrier base. So rat intercepters of carriers well defended without lossing any of my units. Even I abandoned my first mill base after farming with cold heart. Then, enemies were starting to wander around my "FIRST BASE" not a base on center of map. So each AI players fought each other. I waited doing nothing but defending second base and waited for depletion. After I checked enemy farm status, I cleared this mission. So please try it, if you cannot find answer for this mission. The key was just keeping safe and doing nothing related to expension or aggresive attacks.



Last edited by EastCLiff; Sep 14, 2017 @ 10:23am
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Date Posted: Sep 14, 2017 @ 9:45am
Posts: 3