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https://youtu.be/UI9TSRBcejk
You don't need the food court by a hot spot for vomit, per se, but you need chairs to avoid anyone getting sick. If the area is still a mess, assign a single handyman to the parameter as well.
This should take care of every little mess you potentially will have.
I'm in a similar position as you hoping I could learn more from others in the community here, but anyway one of the take aways from building the coasters detailed in my thread is seems to be how speed beyond what is necessary for your coaster to make it back to station is bad. Turns and especially peaks you want your coaster to take slowly, though make sure you meet the stat requirements described in that video, they're super basic and usually meet without even needing to try, though if your excitement is truly low, then that's probably the issue.
As for your actual reply kwil, I wont be replying here, it's completely irrelevant to the topic, therefore I made a new thread, I hope you're smart enough to realise you should reply there: https://steamcommunity.com/app/285310/discussions/0/5653759001588461310/
Honestly I expect to be proven wrong, though seemingly it wont be by any of the clowns who make up the regulars around here given how they STILL refuse to participate in an active game discussion in this game discussion forum lol! What an absolutely GARBAGE community here.
Maximum speed does have some effect in excitement rating, but isn't your biggest priority. Ride length is going to increase excitement rating a fair amount, both in terms of physical length and how long guests are riding it, up to 6000 meters and ~5:50 minutes respectively. But max speed stat requirements for an excitement bonus actually depend on the coaster type. For the majority of them, >36kph should be good. Any other excitement bonuses will be explained in the video I linked.
As for what kwil said, although he went about it in a bad way, at least he replied to you at last and so will hopefully remain engaged from now on as you truly don't deserved to be punished. Though I can't say I personally find his advice too helpful for you, for while extra ride length is a way of gaining excitement, it's a very impractical way no matter how you go about it as in either though multiple laps which has additional downsides like only allowing a single train or excessive expenditure due to price of the track pieces. Only do if excitement is all you care for. Max speed also wasn't what I was talking about and I wouldn't be surprised given how low 36kmh is if he's simply stating the stat requirement rather than the point where extra max speed stops adding excitement. Though if 36kmh really is when most coasters stop gaining excitement from extra max speed then that's great news as far as what I saw saying earlier, especially since you're very likely to hit that speed just from having a drop which meets the stat requirement for minimum length highest drop which is usually 9 meters or 30 feet.
Though a coaster being too tiny is definitely a thing, most coaster types must be at least 370 meters long or stats will be halved, as covered in the video kwil shared in his first post here.
But, yeah, F12 doesn't really work for this game.