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For me it remains an emulated game, you can write whatever you want, everything here is exactly the same style as the original, even the stupid loading times and the loading times when you switch to the inventory and back again are there. What they should change would be the sound effects that are played in the intros, currently everything is only tuned to music and you can't hear any sound in the videos.
and the last patch improved and adjusted the music style because some said the patch didn't change anything, but that's not the case. In the hidden village the music has been adjusted again as in the original, it was swapped with the dwarf village and the music is NO LONGER playing in the "now loading" screens, so what was the case before has already been adjusted.
Let's see what other things can be fixed
And some also said that Tomba runs from zero to one hundred at full speed, which is true when you play with a keyboard, but that's not the case with a joypad either. because if you play with a joypad and move the analog sticks very slightly, then tomba runs even SMOOTHER than in the ORIGINAL. You can change the running speed via analog all the time, depending on how hard you move the sticks of the pad, this wasn't the case in the original, so an improvement in my opinion.
ive never heard of the carbon engine before, but ive also learned never to believe a stranger at first word
nothing? nothing but little things? you can see the future? o.o
we dunno what they may improve , also how why are people saying its emulated
i keep reading it but i dont see any actual proof
on sooooo many games people say it but never provide any proof
From its official website:
"Created internally at Limited Run Games, Carbon Engine is a multi-platform development tool that helps different emulators interface with modern hardware. It uses emulation as a base, on top of which the Carbon Engine builds features like UI, rendering, audio, data management, controller inputs, and console-specific SDK features like trophies. It allows Limited Run to put out highly accurate, emulation-based ports of classic games for modern hardware."
The proof is within the game itself, just look at the "Licenses" inside the Options menu and the first thing you will find is "PCSX ReARMed".
Tomba! is clearly emulated and that is why you will find the exact same problems as the original such as translation errors or long loading times.
One file is the NTSC version, the other is the PAL version, by the way in this one, if started via emulator, it shows the original intro with the song "No Sweat".