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I had it set to all. So that should be more then 200?
And ive never seen the ai sell a car for more then like $2500. Ive seen em sell qual ~32 cars for $1800. I just dont get it. I mean i see the whole income thing. But like honestly i dont think its working right. cuz my civies are forking over a bunch of cash.
Have i not played long enough yet to see some real competition?
In 1900 there were over 3000 car companies in the US alone. Eventually these companies merged and bankrupted and became the big three you have today. The same thing happens in the game(although in a much smaller scale). This is how you get very large mega AI companies in GC. If you play with only 10 starting companies then of course you're going to get pretty easy results.
The AI pricing is designed to handle competition. As long as the AI is profitable I don't see any problem with it not selling expensive vehicles (excluding luxury and supercars of course)
The main thing is to look at how many cars the AI is selling for $2000? Also check the marketshare.
But you are correct, the AI needs some work, and the game is too easy once you get the hang of it. The main thing is I need to balance the calls that the game is too hard with the calls that the game is too easy. I have a few things planned, so we'll see. :)
Racing is bugged, I've said countless times that it is getting an overhaul after the decal system is implemented.
Glad you enjoyed the game. Also you can email me save games here admin@ventdev.com
That will help me gather data on what changes I need to make.
Once again great game! I have been playing for 2 days straight now. Looking forward to more updates! I only got it 2 days ago so i have not been in the loop about any statements made or bugs, etc. So pelase excus eme
I dont remeber the exact number of cars the ai was selling at $2000 . One thing i think about now is that is that i was looking per city. so they may be selling in many cities. But still im selling my full production, quality slider on factory 1/3 way closer to quality, of 3950 cars at a prices thats 2 times or 3 times highher then the most expensive car on market. This was on normal. I just feel like im making to much money compared to the ai companies.
I honestly dont see a need to make my parts cheap, Why bother. Im making bank. This was on normal.
I have since then started on hard. I must say it is much better for me. Even tho my strategy works, It works on a shorter time frame, before sales plunge. So i need to make new cars faster then before. But i did have to cut the sale price, took off about $1500. So cars now selling ~$4000. Still all the ai cars are selling <$1200 atm.
There are some user generated reports that you could easily create and it will give you world sales data. It also should show you all the companies currently active and their profit/expense margins.
Sure you can max marketing but in the end you're still competing for the same limited amount of vehicles. To really expand you pretty much have to just branch anywhere with a decent population/GDP.
Although I started a game in 1950s on hard, and i was able to take out a loan, develop all top of the line parts, and also make a qual 37 car. Same thing maxed out production and was banging away 15 mil each turn. After i made $200mil I built the best factory, it cost me $190 mil. This ended up being my downfall. It only took like 2 years and a couple months to achieve all this. But it was over faster then that.
Even tho i made a new truck and a sedan, was developing a full sized sedan too, i wasnt able to sell enough cars to sustain this gigantic factory. Went broke withing a year of making it. I think i was losing 20 mil a turn lol.
I am now strugling?!? in 1900s on hard. Heh. A lot more fun tho!!
592 Million by 1925 isn't that much. Ford hit $1 Billion market cap in 1924... Although It does show I need to raise costs somehow in early games.
Marketing and dealerships will actually increase the pool of customers. Also some customers will cross vehicle types.
There is a sort of buyer rating, but it is not as simple as you make it. Other stats are actually more important than overall rating, these stats depend on the vehicle type. Price also divides into said buyer rating, but is also influenced by wealth distribution of your city and your target demographics.
I want as many as possible.
And TPLSTR, All seems to max out the AI but they're not all that smart to begin with right now.
That being said, there is a pretty good guide written by Verek covering primary and secondary types.