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I'll let others answer the general question if they recommend it or not because I'm a bit biased. ^,~ (That being said I would in your case.)
I can point you to the demo on www.gearcity.info
It is much more buggy and crash prone than the steam build, so be warned. Also watch the tutorial videos in the Steam Guides before trying to play.
Or you can watch some youtube play through reviews. (That'll cover basic tutorials and show you the game mechanics)
I recommend ppcc: http://www.ventdev.com/forums/showthread.php?tid=1583
or devlook: http://www.ventdev.com/forums/showthread.php?tid=1592
They both cover the basics fairly well. PPCC probably covers more, but is much longer.
Love this game really hard for me if there is AI making smaething i'm. But Great Game. :)
You know there is a standalone to capitalism 2 right, Cap Lab was released in 2013 i just bought it last month after i found out about it XD
If you like captialism simulators you should try Virtonomics. It's an online simulator and it's very good. It allows you to create a business that includes manufacturing, retail, and wholesale elements. You can also buy exsisting businesses if you have enough money in the bank. It updates daily and it's quite detailed. I played it for a couple of years and I'm considering getting back into it again. Anyway, it's worth a look if you're into those type of games.
www.virtonomics.com
And you can go for different activities and interesting themes:
- designing
- marketing
- stock activities
- car history
- factory building
- cost optimization
- design optimization
- transport optimization
- demographic optimization
- human resource optimization (however havent done this yet - atm I have it on automatic)
- the research crew is improvint its skill depending of acomplisched reseach
- (your) time management
- historical events (world financial crisis 1929(?))
and much more.
But you will need to have some perseverance since you have to set up quite a lot of stuff (but there are assistants helping) to get the first success in mass production.
And if your design does not match market demands you will fail. :-)
have fun
Maybe both could be interesting. It could be a nice game option: historical or randomized!
How I would play the depression? Design cars in the mid twenties. Build a huge reserve of them while you're still making cash. Depression hits, idle factories and sell through reserves. Once you get an understanding of the demand in the depressions, and the economy stabilizes somewhat, you can start up just enough production to cover demand and hopefully make it until WWII :)
Demand for Hatchbacks in Europe seems to pick up dramatically in the 30s, so build a solid level of reserves before war breaks out, and slash as many costs as possible during war time so the Hatchbacks you move in the European markets will help keep you running in the black, or at least as close as possible. You're never gonna make a ton of money during war time since there are less cities in play, but the idea is just to survive while keeping your stock prices largely intact... which leads me to my next point. These periods of strife usually provide great opportunities to buy out your competitors. Even buying large stakes in your competitors without attempting a buyout can really benefit you, cause if you buy, say, 39% of Forward at $20 you give yourself a lot of options. If the price continues to drop, a buyout is easier and cheaper. If it bounces back after the war, hey, good on the AI... sell the stock for a huge profit!
Germans are green during the wars? Hmmmm... Sounds like a bug to me. I'll have to check next time I do a play through. (Or if you have a picture that will help)
Stockholm, Andora, and Lisbon are also good countries to target in Europe if you're playing against the wars...
When military contracting is implemented, HQ'ing in these cities will probably not be a smart idea as you'll miss out on war time profits.