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http://wiki.gearcity.info/doku.php?id=troubleshooting:steam_savegamefile
Beyond that, yes, shipping is expensive pre-WW2. It gets cheaper as time progresses.
I managed to drop significantly transport costs by sticking to north america only and dropping other regions to their own marquees. Most of my cars are super expensive, but i have some cheaper ones which sells in rather high volume too. Essentially profit at 4x company size is much lower now.
The transportation costs are $5,814,003. You sold 33,816 vehicles. You're paying $172 per vehicle, which is a little high. But not outrageous.
Anyway, you want to lower it, so let's look at which cities are costing you the most.
Open up the Branch Operations report. Reports->Operations->Branch.
Click the Transportation Cost header in the table. (May need to click it twice to sort it in descending order)
New York, Chicago, and Philly are the two cities which are giving you the most transportation costs.
Now let's look at your factories. You have no factory in New York, even though it's taking up most of your transportation costs. Ditto with Philly.
You have a couple large factories, meaning that things will have to be shipped across distances if all production ends up at one factory.
Building a factory in New York should cut down on your expenses there. Building a bunch of small factories around instead of one mega factory is also another way to spread production around locally.
Building 5 line factories in Indianapolis, Philadelphia, and Pittsburgh, and a 10 line factory in New York, then idling all factories so Autoproduction recalculates all factories, cut your transportation costs down to $4,128,695, for 28,819 units, or $143/unit. A few more smallish factories like this, around the cities with the highest transport costs can cut it down some more.
Summation: Your transportation costs aren't that high. But if you must optimize it, In the early years, it costs a lot to transport vehicles, so you need to build locally. Especially in cities that have the most sales volume. Smaller factories will spread your production around rather than having big centralized factories building everything. In all likelihood, you have a factory in LA buying vehicles for New York.
The Autoproduction system will not remove vehicles from production unless sales change, so after you build a factory, if you want the system to recalculate itself, use the Idle All Factories Autocommand in the Mega Menu.
When depression in 1930ies hit, you have to close 80% of factories anyway to cut down costs.
I had somehow missed that report, thanks! Helped tremendously, also the idle all factories -> dropped 40% my transport costs.
Yes, if you have built several factories since the last time you won a contract, had a war, etc, then it is wise to use the idle factories button to reset Auto Production and let it recalculate all your vehicles using the new factories. Otherwise, your new factories will only be producing new vehicles designs unless you had a surge in demand.
Glad you got your costs under control.