Showtime!

Showtime!

Locke Taelos May 24, 2014 @ 12:05pm
Mods!
So I found some mods on the developer's website that help add a lot more producers, screenwriters, actors, and actresses (real life ones) with portraits. Should give a lot more variety into your game.


http://www.myrtilusentertainment.com/showtime.html#simple6

Now if only someone will make a title mod. :D
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Showing 1-15 of 56 comments
Myrtilus  [developer] May 24, 2014 @ 8:30pm 
Yeah they're cool mods created by some of the guys over on the Osiris Games Facebook Forums. Please be cautious of using them though and follow the install instructions EXACTLY.

I'm working on adding some more titles to the game. On my 'to do' list, so hopefully wont need a mod for that one :) currently the game has 395 titles; i'm aiming for 1,000.
billy May 25, 2014 @ 6:13pm 
i downloaded them , they were easy to install and seem a good idea.
Myrtilus  [developer] May 26, 2014 @ 7:50am 
Yeah they're great fun. Due to legal issues I obviously couldnt release the game with real-world talent (as much as it killed me), so those mods are cool, especially when you download the picture pack too and can see the actors' faces come up in game. It's kinda sad when you see a real celebrity die and their face comes up in the headlines too :(
Locke Taelos May 26, 2014 @ 2:18pm 
Yeah...like Alan Arkin getting decapitated. What? lol
Myrtilus  [developer] May 26, 2014 @ 5:43pm 
lol I had Clint Eastwood eaten by a shark.... I thought pfft yeah right, Clint would club that shark with his magnum before it had a chance to bite him.
Staryn May 26, 2014 @ 5:58pm 
I wonder if you could get Steam Workshop for mods. Might take some work, and I'm not sure what it entails, but it would make mods a lot more accessible and easy to use. Well, would probably take a lot of work...
Myrtilus  [developer] May 26, 2014 @ 10:57pm 
Workshop is in the pipeline but not for another week or two until I sort out most of the launch bugs.
BigTplaysGamesTTV May 27, 2014 @ 7:34am 
I cant get the mod to work :( I copied the gamedata and gameimage files like the directions said but i still see the default writers/directors/producers/etc
billy May 27, 2014 @ 7:44am 
Originally posted by bigtlovesbeer:
I cant get the mod to work :( I copied the gamedata and gameimage files like the directions said but i still see the default writers/directors/producers/etc

you must not be doing it correctly. You just copy and paste them into the main directory over the top of the old ones , for each of the three. Do you get the windows message asking if you want to merge/overwrite the current files/folders ?
Last edited by billy; May 27, 2014 @ 7:45am
BigTplaysGamesTTV May 27, 2014 @ 7:51am 
For the mod he mentioned there was only two. gamedata and game image. and yes i copied them and got the messages
scott_smart2000 May 27, 2014 @ 12:50pm 
Okay, where do you put the mod files? I tried the demo, but with Steam, the folder isn't there as it is in the Steam directory which doesn't have any of the game folders. Any help would be greatly appreciated.
Locke Taelos May 27, 2014 @ 3:25pm 
C:\Program Files (x86)\Steam\steamapps\common\Showtime

Thats where it is on my computer anywho.
Myrtilus  [developer] May 27, 2014 @ 8:33pm 
You will have to create a new game for the mod to work. The old save runs off its own database, any new games will run off the newer one.
scott_smart2000 May 28, 2014 @ 2:48pm 
Yeah, I had forgotten that it doesn't install until you first try to launch the game. Once the game is installed, I found the folders easily.

Here's a list of bad bugs that need to be cleared up theillusionist.

1. The In Development screen needs help. Whenever you have 2+ pages there, the issues crop up. Any time you go into the 2nd (or more pages) of movies and then hit In Development button (either of them), the game thinks you are on page 1 meaning the movies listed are page 2 but the highlight info is for the page 1 movies. This means you have to hit the In Development button again so it goes back to page 1.

2. Once you get the Post-Production facility, you have movies that say they don't have any time in post-production. Great, right? Except you can't do anything with them meaning essentially they have a month in post no matter what. That's annoying enough, but not terrible. However, the game glitches at that point causing the Marketing screen to go wonky where the recommended amount of advertising is $500 MILLION. Not 100% sure if it only happens if you go into that screen when it is in post-production limbo, but I think that is true no matter what.

3. I'd love for the game to have recommendations for the Special FX and CGI because I honestly have no idea how much is good. My first Box Office success (probably going to hit $300 million gross) I think happened because I dumped either $2 or $2.5 million combined (this was in 1928) which was more than the entire production budget of the movie.

4. Is there a manual or help file for the game? I'd love to have some idea of what needs to be done to get a raring start. It seems like you need at least 3 stars worth of all your production stuff to be rated mediocre, and then luck into a huge blockbuster to up it to max.

5. The default # of actors and actressess needs to be doubled. There are some genres that have one or two people listed, and it seems like no matter how awesome they are in adapting to any genre (4 or 5 stars in that skill) you have to have one of them in it to have a successful movie. My next game is going to have the real-life people mod as they have a lot more people, but without that, the game needs more people.

6. Related to #5, you say "Go on a talent search". That has a bug too. I've done it twice, and both the actor and actress have $14 or 15 million salaries listed. I'm not sure they get paid that since they're already assigned to my studio on that 6-movie contract, but those contracts are completely out of whack with everyone else in the game. Not to mention that they are B or C-level actors.

Hope that helps you improve the game.
Myrtilus  [developer] May 28, 2014 @ 6:54pm 
Thank you for reporting 1-3. They will be fixed in the next patch either today or tomorrow. I'm very excited that these small issues are all thats left to tweak and most of the major bugs are now sorted :)

4. There is no manual but keep an eye out for those little "?" icons spread around everywhere. If you hover over them for 2 seconds a window will appear explaining something. I will add more and more over time to make it a little easier for certain things to be understood though. Also you dont need staff to be extremely high for a blockbuster; I've had a number of films gross over $250 million with staff actually very low. Its mostly to do with the kind of talent you have attached to your film and the money you put into marketing it. 3D tech helps too! Draws the crowds.

5. I am working on this. I have contacted my guy who made my avatars and requested double the number. It might take a while before he is able to complete them but hopefully the database will grow with pictures for everyone within the next month or two. Also you dont have to hire someone specifically for a certain genre. Its true they work better but just because you hire an action star for a comedy does not mean the performance will flop. It will never be as good as someone made for that genre but they wont always give bad performances. Also I wasnt able to include real life people due to legal issues. You need permissions for people's likeness. Mods are a different story though; I cannot be held responsible for what others add to their game ;) Which is why I included the editor. I love playing with real world talent though - it really adds to the game.

6. I will have to tweak this slightly but its completely random. You wont always get C grade talent, in fact I discovered someone with 4-5 stars for every attribute. But you are right for the money thats put into it I will make it a little easier to hire someone good :)

Thanks!
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