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Thanks for the heads up - we'll investigate soon, maybe our min specs need to be updated...
"game-capture: 'GAME'] could not open process: Utopia Must Fall.exe"
has anyone had this problem?
thanks in advance :)
A JavaScript error occurred in the main process
Uncaught Exception:
Error: The specified module could not be found.\
\\?\C:\Program Files (x86)\Steam\steamapps\common\Utopia Must Fall/resources/app/node_modules/steamworks.js/dist/.../steamworksjs.win32-x64-msvc.node
at process.func [as dlopen] (node:electron/js2c/node_init:2:2214) at Module._extensions..node (node:internal/modules/cjs/loader:1343:18) at Object.func [as .node] (node:electron/js2c/node_init:2:2214) at Module.load (node:internal/modules/cjs/loader: 1098:32) at Module._load (node:internal/modules/cjs/loader:945:12)
at c._load (node:electron/js2c/node_init:2:13672)
at Module.require (node:internal/modules/cjs/loader: 1122:19)
at require (node:internal/modules/helpers:130:18)
at Object.<anonymous> (C:\Program Files (x86)\Steam\steamapps\common\Utopia Must Fall/resources/app/node_modules/steamworks.js/index.js:8:21)
at Module._compile (node:internal/modules/cjs/loader:1256:14)
Verified game integrity, of course, to no avail.
I think we needed to include a redistributable in the installation process, which I just changed. Can you uninstall and install again, and see if that worked?
CPU: AMD Ryzen 7 4800H with Radeon Graphics
RAM: 32GB
GPU 0: NVIDIA GeForce GTX 1650 Ti (The better of the two)
GPU 1: AMD Radeon Graphics (The power saving one, often default unless the system determines it needs more power for something or I manually change what GPU a program uses)
OS: Microsoft Windows 11 Home Version 10.0.22631
If there's any other relevant or potentially relevant information not included here, feel free to ask for it and I'll respond as soon as I can.
Perhaps there's something weird with the game regarding GPU priority for systems with multiple of them installed or something? Could also just be a Windows 11 thing, but I've never seen that happen before where it just completely refuses to render something unless I explicitly tell it which GPU it should be using. Usually defaults to the integrated graphics.
Hm, good to know anyway, for when future people have the issue. Thanks!
That's very odd, should be that slow - I have 2 macs, one silicon and one much older intel and they both play the game fine on high detail. Sorry for the possibly silly question but:
- How does it play after a restart
- Do you have the battery-saving "low power mode" checked in Settings? That will throttle the game for sure.