Unspoken

Unspoken

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AxioMunk Apr 3, 2024 @ 6:39pm
MOAR
This was so well done, but we need MOAR! A full game like this, anthology style where it's just a bunch of mini-levels with one or two creepy monsters for each level would be great. I like the inventory system and the variety of mechanics in the game. One moment, it's a walking simulator, the next, it's a shooter, the next, survival horror, the next, a bit of a puzzler/exploration, and it just keeps changing. This game made me realize why most horror doesn't work in video games for me - because you begin to expect the same mechanics over and over again, making the experience predictable, but this game displays that less is more.

The House segment was SO well done. Tobby was a perfect break from the horror, but Tobby is weird enough to keep the unease alive, and the fact that you can talk to Tobby adds more variety and makes the game more unpredictable. The doors at the mid point of the game represent that these devs know when to show restraint, opting for the creep factor rather than just startling the player.

MOAR PLS! Excited to see whatever comes from this studio! Well worth 3 bucks, even for being so short!
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taT1Koma  [developer] Apr 4, 2024 @ 5:19am 
Actually, There is only one man in "studio" right now). I'm very happy, that you enjoyed the game! It was actually planed to be a big game, but I had a lot of limitations, and decided to make it short. There are already plans for new project, it will be significantly bigger, and I will release real DEMO, so you can check it out, while it will be in development. Your support is priceless, I will no disappoint).
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Date Posted: Apr 3, 2024 @ 6:39pm
Posts: 1