TEEFAX: Cold Case

TEEFAX: Cold Case

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Dohi64 Mar 4, 2024 @ 5:30pm
connection to teletext?
are the two games related in any way? and does this have properly working basic functionality like full screen (the one in teletext sounds iffy), saving anytime, separate volume settings, etc.
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Showing 1-4 of 4 comments
div  [developer] Mar 7, 2024 @ 6:22am 
Heya! It is a game by the same dev (me), but they are two separate games - different theme, this one is purely a detective game, and has different puzzles than the first game. It's built from the ground up, rather than the same code.

Also, TELETEXT has since received updates: It has fullscreen, just like this game. The first game has a single save that saves after half of the game, so you can pick up where you left off - saves were not a priority for me in a 1-2 hour game

TELETEXT had a volume setting, this game does not
div  [developer] Mar 7, 2024 @ 6:25am 
Also, thanks for the guide for puzzle games for devs that's on your profile! Definitely will give it a read and implement it as well as I can when I get out of the "student projects" phase :)
Dohi64 Mar 7, 2024 @ 7:37am 
thanks for the answers and checking out the guide. doesn't look like either of these games are in a good enough place right now but maybe they will get there at some point.
div  [developer] Mar 7, 2024 @ 8:37am 
Originally posted by Dohi64:
thanks for the answers and checking out the guide. doesn't look like either of these games are in a good enough place right now but maybe they will get there at some point.

No worries! And thanks for checking in, I'll let you know about my future releases :)
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Date Posted: Mar 4, 2024 @ 5:30pm
Posts: 4