Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A Warrior who acts honorably enough (by Norse standards, mind you) can claim a powerful flaming two-handed sword featured in the game. This weapon alters the ending to accomodate for this, too.
Similarly, Sorceresses who learn the lightning spell (which involves a riddle sidequest) will also gain an altered ending along the same lines.
And Rogues who manage to avoid combat and deal with all obstacles with pure cunning will earn a compliment from Loki the lie-smith and also have an altered ending... one of the oddest ones, too, but not necessarily in a bad way.
So while only the Warrior gets the "Paladin"-ish weapon, the other two have goals that sort of alter them in a way, too.