Buckshot Roulette

Buckshot Roulette

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BaconHer0 Apr 14, 2024 @ 12:09am
Free win rounds (new items too OP)
I think the game should not have "free win" rounds where the draw of your item mean that either you or the dealer has all but guaranteed wins

For example: 2 charges, 1 blank, 1 live and you draw handcuff, inverter and glass or phone... there's no way to lose unless you misclick or purposely do something bad. It's a free win

There should always be a random element of chance in a roulette game. Also, given that the player always starts first, the advantages that you receive is already very strong, and milling shells to get to the next round becomes a bit too easy with things like adrenaline

Combine that with the dealer's sub-optimal strategy, this is very close to becoming a solved game. And as a dev, you do not want your game to be solved

Phone (additional info), inverter (guaranteed damage), adrenaline (not only do you deny the dealer of an out, you use it to your benefit), brings it closer to that state, and I don't even know how this will be implemented in multiplayer (oh, looks like I drew a set of items that will give me a free win, you wanna quit now or wanna watch me win?)
Last edited by BaconHer0; Apr 14, 2024 @ 12:10am
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Showing 1-8 of 8 comments
malogoss Apr 14, 2024 @ 12:23am 
Originally posted by BaconHer0:
I think the game should not have "free win" rounds

Imagine that, an easy round in a single player game, damn. What a crazy idea. Might be the video games' new concept of the year.

Originally posted by BaconHer0:
There should always be a random element of chance in a roulette game.

In my game I don't get to choose the items I get. Did you buy the deluxe edition or what, is this another P2W game and I missed the memo? Oh no.

Originally posted by BaconHer0:
this is very close to becoming a solved game. And as a dev, you do not want your game to be solved

It think you answered this one yourself. Close to solved =/= solved. Dev is confirmed good! Woohooo!
megamewtwom Apr 14, 2024 @ 1:02am 
If anything, 'solving' the game is the whole idea when going for the 1 million score achievements. And you'd better be going for the best moves whenever possible, since otherwise your chances there are basically nothing.

...However, it could be a valid concern for multiplayer. It's fine if you're going first and can handcuff the Dealer and have the whole shotgun to yourself as you unload one or two bullets, that's the Dealer's job. Of course, it's less fun if you're on the receiving end.
BaconHer0 Apr 14, 2024 @ 2:15am 
Originally posted by malogoss:
Imagine that, an easy round in a single player game, damn. What a crazy idea. Might be the video games' new concept of the year.

Buy a children's game like animal crossing if you want it easy. Some of us want the satisfaction of achieving difficult things

Originally posted by malogoss:
In my game I don't get to choose the items I get. Did you buy the deluxe edition or what, is this another P2W game and I missed the memo? Oh no.

You really want a game that randomly feeds you an auto-win? Let's look at this on a higher order; do you actually want a deterministic outcome in a gamble? Because if you do, where's the fun in that? It takes all the excitement away

Originally posted by malogoss:
It think you answered this one yourself. Close to solved =/= solved. Dev is confirmed good! Woohooo!

Huffing glue is bad for you, dude. Maybe that's the reason why you need a handicap win to feel good?
malogoss Apr 14, 2024 @ 2:44am 
Bruh, I 100%'d the game. It's just a simple puzzle game. Nobody will make the news for beating this game.

Superior minds like yours should find a cure for cancer, why are you losing your time here?
bird daughter Apr 14, 2024 @ 3:52am 
holy crap please reign in your toxicity malogoss.

anyways, i don't think free rounds should go away, but they shouldn't be so easy to come across either. i'd like to see more powerful items, such as adrenaline, be naturally rarer than a beer, or rather have each round have a pre-determined pool of items you can draw from, so that certain, extremely powerful combinations can be made rarer but not extinct.
Last edited by bird daughter; Apr 14, 2024 @ 3:54am
apathy Apr 14, 2024 @ 3:58am 
Originally posted by BaconHer0:
I think the game should not have "free win" rounds where the draw of your item mean that either you or the dealer has all but guaranteed wins
I can't get to 100K dude.

After the patch, I can't beat the Dealer one single match of 3 rounds anymore. He keeps destroying me on the 3rd round before I can double my winnings.

This isn't Dark Souls, its just players getting crazy good luck and crazy bad luck, pure and simple.
BaconHer0 Apr 14, 2024 @ 5:47am 
Originally posted by apathy:
Originally posted by BaconHer0:
I think the game should not have "free win" rounds where the draw of your item mean that either you or the dealer has all but guaranteed wins
I can't get to 100K dude.

After the patch, I can't beat the Dealer one single match of 3 rounds anymore. He keeps destroying me on the 3rd round before I can double my winnings.

This isn't Dark Souls, its just players getting crazy good luck and crazy bad luck, pure and simple.

Hmm, there's an element of luck but I think the probability is in your favour, especially since you always go first in a new round.

The milling strategy worked best for me when going for $1M. Basically, I try to get to the last shell as quickly as possible and fire the last bullet so I immediately go again, that way I end the round favourably



Originally posted by sylvercritter:
holy crap please reign in your toxicity malogoss.

anyways, i don't think free rounds should go away, but they shouldn't be so easy to come across either. i'd like to see more powerful items, such as adrenaline, be naturally rarer than a beer, or rather have each round have a pre-determined pool of items you can draw from, so that certain, extremely powerful combinations can be made rarer but not extinct.

I agree. It should be much rarer. Like I'm super happy about the patch that removes saw from the start of 2 hp rounds because instant wins like that are way too cheap - but other combos that frequently appear are just the saw with extra steps
apathy Apr 14, 2024 @ 5:55am 
Originally posted by BaconHer0:
Hmm, there's an element of luck but I think the probability is in your favour, especially since you always go first in a new round.

The milling strategy worked best for me when going for $1M. Basically, I try to get to the last shell as quickly as possible and fire the last bullet so I immediately go again, that way I end the round favourably
I sat down and worked this out.

You have the advantage on shorter rounds with few shells.
You have the disadvantage on longer rounds with 8/8 shells going first. Chances are greater you will mess up and have used up the blanks, leaving the dealer free to curbstomp you with the remaining lives.
If you try to skip the round because the odds are unfavourable, the dealer (who hasn't been given the chance to use his items) will have more items when a new batch of shells are put in the gun. Your health and items don't reset, so you are at a disadvantage, and this disadvantage increases if you tie this round again.

The longest I had a round go on for was 5. Neither the dealer nor I can put the other down, but by this point he had 7 or 8 items. And I had only 2. It was brown trouser time.
Last edited by apathy; Apr 14, 2024 @ 5:56am
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Date Posted: Apr 14, 2024 @ 12:09am
Posts: 8