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If you have trouble hosting or connecting to the public lobbies, you can try port forwarding UDP ports 4379 and 4380 to allow outgoing traffic. Keep in mind, that not every router allows for port forwarding. More info at: https://portforward.com/
If the issue persists after doing that, please share your player logs as it'll help us find the root of the problem:
C:\Users/yourname/AppData/Roaming/Godot/app_userdata/Buckshot Roulette/logs
*We also apologize for all the trouble, we do our best to find these bugs and fix them before pushing the builds, but unfortunately multiplayer has proven to be more complex
thanks for the reply, I can connect to play with others and I don't think it's the problem, so I didn't do this.
I upload the log to the google drive. It's long, what I can help you is that I am sure that this issue is happened before 01:00
https://drive.google.com/drive/folders/1BMOWlOjBdhV-u3TRCKJkHsJOCt5s52Pi?usp=drive_link
the 2 picture in the folder shows the case that someone is dead in my view, but he can still take actions, and I cant aim at him so I have to shoot myself to finish the round, and finally he won the round with 0 life in my view. the filename is the time when the screenshot is captured.
Note that when he won the game, the knife on his table was gone(he used it with 0 life in my view)