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Since browsing the discussion pages and contributing there as well, i only noticed the discussion about DoN either being belittlement or just mindless arguments, it would be hypocritical to say DoN doesn't feel impossible, especially to get 1 Million bucks, but i honestly would rather focus my time on trying to figure out the best ways to achieve the, well, Achievement, which even includes trying to find game breaking bugs.
I feel like discussions like these, being meant as "call out posts" and accusing peoples of using cheats and insulting them will be a catalyst of a toxic fanbase, let's not become Undertale 2.0 okay?
If you like the game, and don't care about its faults, good for you.
If you don't like the game, and want to talk about its faults, good for you.
I despise fanboys because they prevent devs and testers from realizing something is wrong and is in dire need of fixing, they are the ultimate yes-men.
Seriously though, 1st million is like tutorial of DoN, you are not aiming for billions yet(rip my 250M attempt
The strategy is to play the statistically best moves and solve kills.
I've gotten good items as much as the dealer has, but the first turn advantage lets you mitigate that. Sometimes, the dealer gets really good items. One time, the dealer got handcuffs and 2 saws on a 1L2B round with 2HP.
I had an inverter, cigs, a saw,
What's the best move you can do here?
Invert, saw, shoot.
33% of the time it will fail, which are decent odds to play with.
Give information and examples to why the game is flawed.
Not start accusing people with little evidence but “They might do this”
The problem is I'm getting cucked by the dealer getting GOOD items, while I get only a inverter, cigs and expired meds. You're brown bread at that point. All you can do is hit R.
This problem is further exacerbated by the new match item resetting bug the dev refuses to admit is a bug and fix.
I mean, how f**king hard is it to COPY AND PASTE the same line of code in your little game that resets the items at the beginning of each and every round? Its not hard at all.
If its odd shells, or if there's more blanks than lives, hit the inverter and fire. If it's even, fire. If you take damage, smoke cigs. If he has adrenaline, smoke cigs at the start.
Continually fire at him until you reach the next round.
If the inverter fails on an odd, say 3/4, you'll be at 2/4. He will shoot at himself 3 times. In most scenarios, he will wind up shooting himself, and you get another shot at shooting him.
Its literally a skill issue.
The dealer only has to take one turn to destroy me, because, as you know, health randomizes per round. Some rounds are 2HP, if he's got cuffs, saw, and a glass, there's nothing I can do if I lose the RNG coin flip to him because I couldn't work out which bullet was live. It is a game of chance after all.
Can you stop disrespecting yourself please? That's a 2020 meme, yet you are presenting it here as a counterargument, for a luck-based game.
This isn't a FPS or real-time strategy game, there is no skill issue here. Getting fu*ked by RNG is bad luck.
Skill issue frfr
This is absolutely, 100%, a strategy game. If you think it isn't, then the problem is definitely you.
cope
I'm confused why you're confusing luck for skill. The clue is in the title of the game you know?
Because you need to plan ahead and cant just click wildly and expect to win?
I'll give an example of a situation I found myself in.
Say for example you're at the end of a round that had multiple lives and blanks and now you're down to a 1L:1B 50/50 where the dealer has 1 health and you have 2. You have nothing to check what's in the chamber. The dealer has a knife but no inverter though. What becomes the best course of action?
Assuming the live round is first, and you shoot the dealer, you win. If you shoot yourself hoping it was blank, you end to the round with 1 health each. But in the scenario where the live round is second, if you shoot the dealer, you miss and he'll use his knife and you lose the round. But if you shoot yourself, you skip his turn and get to shoot him with the live round.
In this case, shooting the dealer leads to either win or lose, depending how the luck rolls. But if you shoot yourself, you either win or make it to the next round, where you might get some better items to guarantee shooting the dealer.
Effectively making shooting yourself the correct choice. Especially since if you shoot yourself with the live round, you deny the dealer using his knife to ko you.
Stop wasting all your good items at the end of the third round and it won't be a problem. After I started tracking when I was getting killed after reading multiple threads like these, only ONE ended after doubling up, and it wasn't because of the item carry over. It was because the game gave him the items he needed to win from the box. He didn't need (or use) any of the carried over items.
Except that skill issues 100% apply to this game. And they just illustrated how. The game is part RNG, part playing the odds and part applying game theory. The skill issue part is applying 0 game theory.
lol, I'm writing every move down, accounting for every shell on paper! I can't help the game giving the dealer too many OP items. No one can. That's probably why those who got the achievement only did so until they finally got lucky.
Skill was never a factor.