Rabbit Hole

Rabbit Hole

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ShortCake_Cafe  [developer] Mar 5, 2024 @ 9:39pm
BUG REPORT THREAD (DEVELOPMENT HAS ENDED)
=== IMPORTANT NOTICE ===
Rabbit Hole's development ended on v1.06, I have stopped supporting the game since.
It is very unlikely that new bugs are fixed in the future.
=======================

Hello! If you found a bug and would like to help us, please report it here!
This will help me fix them a lot more quickly.

When reporting a bug, please do the following:
• Explain the bug
• Explain how it happened and if there is a way to consistently do it
• Link to images or videos when possible (optional)

Thank you!

---

Rabbit Hole is coded in Scratch, due to this, some bugs may be impossible to fix.
Last edited by ShortCake_Cafe; Jan 26 @ 4:15pm
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Showing 1-15 of 50 comments
ScX Mar 6, 2024 @ 4:33pm 
This bug doesn't always happen but it did happen when I exited the room right after the defeating the boss (hugging the left side and attacking). This moved me to the previous room while the weapon dropped, when I went back in, the weapon was beneath the floor. Sadly, I didn't take a screenshot of it at the time, but since it was slightly beneath the floor, I was unable to pick it up.
KamikazeSnail Mar 7, 2024 @ 2:31pm 
Not relay a bug but I found a fix for it. Often in unity games if you hold down "a" or "d" and ALT + TAB the game will think that you are holding down a certain direction, this is true for Rabbit Hole, however, if you were to hold the opposite direction you are going, dash, (still holding down the opposite direction key) and ALT + TAB out then dash again, it should be fixed and you can move around normally again!
KamikazeSnail Mar 9, 2024 @ 2:39pm 
if you get "a bad idea" and use it as you go through a door (between pressing Mouse1 and game-over-ing yourself), you will get stuck behind the door hitbox, going through all the rooms depending on if you went through the left or right side. If done correctly you will be stuck, unable to move at all. I want to try the 4th floor, might be used as a speed run glitch to skip 1st phase of Yomi.
Last edited by KamikazeSnail; Mar 9, 2024 @ 3:31pm
ShortCake_Cafe  [developer] Mar 9, 2024 @ 2:49pm 
Originally posted by KamikazeSnail:
if you get "a bad idea" and use it as you go through a door (between pressing Mouse1 and game-over-ing yourself), you will get stuck behind the door hitbox, going through all the rooms depending on if you went through the left or right side. If done correctly you will be stuck, unable to move at all. I want to try the 4th floor, might be used as a speed run glitch to skip 1st phase of Yomi.

Spoilers for the final boss:
I'm unsure you'd be able to skip Yomi's first phase with this glitch, since Yomi's 2nd phase only begins if you enter the next floor. The only way to enter the next floor is through Yomi's 1st phase death animation.
Last edited by ShortCake_Cafe; Mar 9, 2024 @ 2:50pm
Null Winter Mar 9, 2024 @ 3:23pm 
The Meat Hook in general is a bundle of physics issues.

That aside: I'm not sure if it's a bug or intended, but you can attach the hook to something, swap weapons without firing or reloading, and then fire to pull yourself as if you still had the Hook equipped.
ShortCake_Cafe  [developer] Mar 9, 2024 @ 3:26pm 
Originally posted by Null Winter:
The Meat Hook in general is a bundle of physics issues.

That aside: I'm not sure if it's a bug or intended, but you can attach the hook to something, swap weapons without firing or reloading, and then fire to pull yourself as if you still had the Hook equipped.

That mechanic is intentionnal, but yeah, the physics really struggle when using that weapon. I'm unsure how to fix it at the moment, But I completely agree.
Yes Mar 9, 2024 @ 6:13pm 
Originally posted by Null Winter:
The Meat Hook in general is a bundle of physics issues.

That aside: I'm not sure if it's a bug or intended, but you can attach the hook to something, swap weapons without firing or reloading, and then fire to pull yourself as if you still had the Hook equipped.
I hate that weapon with a passion for no reason at all
I got the deal where I randomly explode but I didn't die I was just invisible and not able to shoot (unsure if that's supposed to happen) https://streamable.com/mc378c
Luferia Mar 16, 2024 @ 8:41am 
I used meat hook to avoid Yomi's last attack and softlocked.
https://gyazo.com/45855588c900cc6181276699c53d4de2
Last edited by Luferia; Mar 16, 2024 @ 8:41am
MaximanPV Mar 17, 2024 @ 12:44pm 
I get a render crash when i open the game. How could i get it fixed?
Madness Nano Mar 21, 2024 @ 6:39am 
I had a bug happening to me when using Ammorang, when I threw the weapon and moved to the next room, the weapon got stuck at the door with no way to retrieve it (even when reloading the gun)
https://gyazo.com/c496dddf7042ec9b2b404f2ce599b89e

Funny enough, I can use the second gun with no problem and the bat.
(Also pausing fix the bug somehow)
For the second time, when I get the gold revolver and during phase 2 of the fight with Yomi, when I reload it, a bug appears that makes the weapon reload infinitely and I cannot shoot it or change it to another one.
Last edited by Sovereign Snakboy [KI]; Mar 22, 2024 @ 1:03pm
shoe Mar 22, 2024 @ 7:21pm 
Game will lag or crash from memory leaks under certain conditions. Message appeared saying "GPU Child process crashed".

I lost a run that had double gun damage + double ammo + double room size and was halfway through loop 3.
Bel Mar 25, 2024 @ 4:29pm 
When fighting Catalyst, I always get a crash early into the fight. I'm playing from the html file on itch.io and using the Brave Browser (essentially the same as chrome). My game has never crashed any other time against any other boss. I am also playing with particle effects off and screenshake off.

Screenshots of the frame it crashed (3 out of 3 times):
https://i.imgur.com/uZ3QM5w.png
https://i.imgur.com/BM39OxR.png
https://i.imgur.com/uZiGwBc.png
ShortCake_Cafe  [developer] Mar 25, 2024 @ 6:17pm 
Originally posted by GreySilence:
When fighting Catalyst, I always get a crash early into the fight. I'm playing from the html file on itch.io and using the Brave Browser (essentially the same as chrome). My game has never crashed any other time against any other boss. I am also playing with particle effects off and screenshake off.

Screenshots of the frame it crashed (3 out of 3 times):
https://i.imgur.com/uZ3QM5w.png
https://i.imgur.com/BM39OxR.png
https://i.imgur.com/uZiGwBc.png
Hello!
So this bug has been fixed in the most recent version, I just haven't updated the html download as of yet. I'll probably update it for the next update given how close we are to it.
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