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Story seems the same although dialogue has been changed.
The combat system is identical to the one found in Victory.
The transportation system works the same as in Victory (and mk2).
In-dungeon abilities are identical to Victory - players can jump and the search sphere is back as well.
Re;birth 1 gets treated as yet another dimension, as characters from other worlds make an appearance.
The Scout System has been removed and the Remake System is in its place. It works the same way as Item Synthesis, except the options aren't limited to item creation. It is possible to find and influence new dungeons through this tool (Harvest Shift is back, so are the Tough enemies), or even change the system like making all the enemies stronger/weaker, making the EXE drive fill faster.
Dialogue has changed much from the original.
source: http://hyperdimensionneptunia.wikia.com/wiki/Hyperdimension_Neptunia_Re;Birth_1
Original Intro:
https://www.youtube.com/watch?v=YlUwaarTZXc
The new one is typical upbeat comedy anime intro. It kinda reminds me of the Baka & Test intro.
Re;birth
https://www.youtube.com/watch?v=KZXiZe39jws
This game also seems to be missing the transformation cinematics.
Original Neptunia HDD Transformation Cinematic:
https://www.youtube.com/watch?v=XUpNYzhqtJg