Hyperdimension Neptunia Re;Birth1

Hyperdimension Neptunia Re;Birth1

İstatistiklere Bak:
[Solved] Can't bind extra mouse buttons. (Or any mouse button, it seems.)
So, I've got one of those "fancy" mice that has extra buttons (specifically, it's a logitech G9x, but any mouse with extra buttons should behave the same), and the game doesn't seem to recognize them when trying to bind things.
One thing to note is that my mouse wheel can also click left and right, which is another two buttons in addition to the two buttons on the thumb side of the mouse, so I'd like too be able to bind those as well. If anyone on the team has a mouse like that, please test those buttons too.

Other than that, I'd like to say how absolutely wonderful the rest of the mouse support in the game is. The menu screens are amazingly responsive, click and drag works on the image gallery, and I can even click on the battle skills I want to use and it just works. Awesome job. Thank you so much for actually putting effort into mouse support there. So many games nowadays (including AAA titles) barely have mouse support in the menus, and you folks just blew them all away. Thank you.

As a minor note, it would be kind of nice if the game had the ability to let me control the camera with the mouse when a specific button is held (instead of permanently binding the mouse to the right stick), but that might be more work than it's really worth to implement.

Edit: Soved. Thanks UnLuckyCat!
En son AliceTheGorgon tarafından düzenlendi; 2 Şub 2015 @ 16:08
İlk olarak gönderen kişi: UnLuckyCat:
Actually it turns out to be quite simple. Just open up Neptune.ini in your save game folder (\My Documents\My Games\Idea Factory International, Inc\Hyperdimension Neptunia Re;Birth1) and change some stuff around.

Near the top, it'll say "[System] Controller={string-of-gibberish}", that's your currently selected control scheme. If the next line underneath that has the exact same numbers, then those are the ones you'll want to change. If not, then scroll down until you find it.

"Input04=1,37,1,28"
translates to
A Button = K key or Return key

The first number after the equal sign is the input method, 1 for keys, 2 for analog, 3 for buttons, 4 for dpads, then second is the value of whichever button/key whatever it is. The next two are the same, but a second set of controls. Set it to 0,0 to blank it out, or duplicate the first set (so like 1,37,1,37 to make them both the K key).

What you want to do here is add all of your extra mouse buttons in manually. Left click (MB1) is 3,0. Right click is 3,1. Middle click is 3,2. Back/Forward buttons would be 3,3 and 3,4. Or something similar, depending on your device. They'll show up really crazy in the config menu, but trust me they work. The only problem is I can't figure out a way to unbind the existing controls, so you'll still be confirming and canceling all over the place. However, your extra buttons should work just fine, as I've tested attacking and scanning in dungeons with my mouse.

For reference, the controls are as follows:
Input00= Dpad Up Input01= Dpad Down Input02= Dpad Left Input03= Dpad Right Input04= A Button Input05= B Button Input06= X Button Input07= Y Button Input08= Back Input09= Start Input10= L Shoulder Input11= R Shoulder Input12= LStick Up Input13= LStick Down Input14= LStick Left Input15= LStick Right Input16= RStick Up Input17= RStick Down Input18= RStick Left Input19= RStick Right
< >
16 yorumdan 1 ile 15 arası gösteriliyor
I really like how pretty much every menu item is clickable, but I'd still want left click to attack in battle and on the field, cause it's kind of awkward with WASD for movement without that. Any way to set that up?

Could probably set up a mouse button -> key 3rd party app, but that's not ideal.
Huh. Now that you mention it, it looks like I can't bind any mouse buttons, not just the extra ones. If\when they fix mouse button binding, you should be able to just bind mouse 1 to the "a" button. Hopefully they can enable that without breaking the clickable menus.
Bu konunun sahibi, bu iletinin ilk konuyu cevapladığını belirtti.
Actually it turns out to be quite simple. Just open up Neptune.ini in your save game folder (\My Documents\My Games\Idea Factory International, Inc\Hyperdimension Neptunia Re;Birth1) and change some stuff around.

Near the top, it'll say "[System] Controller={string-of-gibberish}", that's your currently selected control scheme. If the next line underneath that has the exact same numbers, then those are the ones you'll want to change. If not, then scroll down until you find it.

"Input04=1,37,1,28"
translates to
A Button = K key or Return key

The first number after the equal sign is the input method, 1 for keys, 2 for analog, 3 for buttons, 4 for dpads, then second is the value of whichever button/key whatever it is. The next two are the same, but a second set of controls. Set it to 0,0 to blank it out, or duplicate the first set (so like 1,37,1,37 to make them both the K key).

What you want to do here is add all of your extra mouse buttons in manually. Left click (MB1) is 3,0. Right click is 3,1. Middle click is 3,2. Back/Forward buttons would be 3,3 and 3,4. Or something similar, depending on your device. They'll show up really crazy in the config menu, but trust me they work. The only problem is I can't figure out a way to unbind the existing controls, so you'll still be confirming and canceling all over the place. However, your extra buttons should work just fine, as I've tested attacking and scanning in dungeons with my mouse.

For reference, the controls are as follows:
Input00= Dpad Up Input01= Dpad Down Input02= Dpad Left Input03= Dpad Right Input04= A Button Input05= B Button Input06= X Button Input07= Y Button Input08= Back Input09= Start Input10= L Shoulder Input11= R Shoulder Input12= LStick Up Input13= LStick Down Input14= LStick Left Input15= LStick Right Input16= RStick Up Input17= RStick Down Input18= RStick Left Input19= RStick Right
En son UnLuckyCat tarafından düzenlendi; 3 Şub 2015 @ 18:25
Oh and don't worry if you screw something up. Even if you can't access the config menu anymore due to funky controls, just delete the .ini file and a new one will be created next time you launch the game.

And on that note, if you change things while the game is open, you'll have to close and relaunch. It might overwrite your changes, too, so double check the file again.
Actually the keyboard + mousecontrolls are pretty well broken in this game. Anywhere out of the menuscreen (basically when you roam arround the 3D world or in fights) my camera goes nuts. As if the camera is freaking set to go all the f**k over the place.

If you hit an invisible wall - Camera goes nuts.
If you try to zoom out - Camera goes nuts.
If you want to adjust horizontally while moving - Camera goes the f**k nuts.

These are the worst controlls I've ever seen for keyboard + mouse in a port ... And jesus christ, I played the Resident Evil Remaster so eat this Neptunia ... And if you don't know wtf all those doohickies in the key-revamp mean (cause its irritating as ♥♥♥♥) then you're pretty well damned as a new player with trial and error for at least 2hrs.

For f**ks sake. Gotta go and buy a freaking Xbox-PC controller tomorow ... You've done f**ked it up, Neptunia ... congratz.

PS.: And seriously, intiutive ... look that word up please, cause if you call that ♥♥♥♥ intuitive then IDK under what rock you crawled forth. Gotta f**king study rocketscience to reconfigure keysettings for keyboard and mouse to work ... jesus ... I just want to play the damn game.
En son Niju tarafından düzenlendi; 2 Şub 2015 @ 13:59
Wait, what? The only issue I have with mouse controlled camera is that it's tough to go purely along a horizontal axis, and no sensitivity settings.

What do you mean by "goes nuts"? Like even when you're not holding down left click to move the camera? Are you set to "Keyboard" or "Mouse"? Standard mouse controls should always be active, but specifically setting it as your control scheme for everything is really wonky.
I just gave it a try with a fake Xbox-Controller that I bought some years ago (BigBen or smth, ridiculous name) and after some button-setup while holding my original wireless Xbox-Controller at my face (which I cannot use, because f**k microsoft and their expensive extras) it actually worked pretty well ... well, except until the first fight when I noticed that I can't even controll the camera anymore.

By goes nuts I mean: It just feels completly wrong what the camera does. When I try to zoom out, then I have to PERFECTLY move my mouse back in a straight line, while holding the LMB ... If I fail, then I will have to readjust both axis' all over again. Why the heck is it so hard to just set zooming to the mousewheel? That's what it's been there for for as long as 3D PC-Gaming existed! ... Even camera-autofollow would do the trick I guess ...

Then theres the standard keyboard and mouse layout for the game ... and man, here it goes totally berserk on you. So you move arround with W, A, S, D ... You rotate (rollercoaster) your camera with your mouse ... and now they thought it's a good idea to put the options key (usually "esc" in other games) on the key "K". Who the f**k came up with that brilliant Idea? Do you call this intuitive (k for "K"onfiguration lol)? And I can't even put that menu on "ESC", it won't let me.

So well, then I got into my first battle. I've seen on broadcasts, how people hit multiple enemies at once, by precisely placing that box ontop of two or more enemies. Well, good luck trying that with MY camera ... I feel lucky if I can even spot the enemy in less then 5 minutes of adjusting ...

I don't even know what to say anymore. Maybe it'll get better with the original 360 controller, idk. But atm. it just sucks.
En son Niju tarafından düzenlendi; 2 Şub 2015 @ 15:23
Fake X-Box controller? If it's a cheapy controller, then of course it wouldn't go well or even last long. There's controllers with the X-box controller format and I wouldn't call them "fake" since those are dedicated for PC, not X-box.

I just checked out your BigBen brand controllers and found out they look quite cheapy and sold in the UK. Just go for brands like Logitech (which I use), Razer and etc.
Nah, I'll just go the safe route and buy an original XboxController with a cable ('cause you need an extra tool to make the wireless ones work on PC, yay me). But damnit, why can't this game just work like a normal game does? Did those guys ever do a PC title or is this their first?
İlk olarak UnLuckyCat tarafından gönderildi:
<Keybinding info>
♥♥♥♥♥♥♥♥♥, you are amazing. Thank you.

Sadly, I couldn't end up binding anything to clicking the scroll wheel left and right, but now that I know click and drag works for camera movement (and the right button for fine aim control in battles), I don't really need the scroll wheel buttons.
And now that I've got scan and attack on the mouse, I never need to switch my right hand to the keyboard anymore. Yay!

I could probably work around the scroll wheel side clicking by installing the actual mouse software and manually binding it there, but whatever. Click and drag is probably going to be way better than side clicking the wheel anyway.

Thanks again for your help!
İlk olarak ☯ⓢⓘⓛⓥⓔⓡⓕⓞⓧ tarafından gönderildi:
Huh? But scroll wheel DOES zoom in/out, at least for me. And I haven't (can't?) changed that functionality. I can also use the in-game config menu to bind the Esc key, but if you want to do that manually in the .ini file, it's "1,1" without the quotes. I've got the menu on Esc and the minimap on Tab.

True, the camera does not like to go through objects, so it zooms in instead of clipping, but it would do that with a controller and on the original console games as well.

You should also be able to use the arrow keys to adjust your hitboxes in battle if your mouse really is that sensitive. Similarly, you can use the numpad to adjust the camera.

If you're still having problems, I'd suggest a DualShock 4 or Xbox One controller to use on your PC. I hate the 360's so-called "dpad" and refuse to acknowledge its existance.
İlk olarak AliceTheGorgon tarafından gönderildi:
İlk olarak UnLuckyCat tarafından gönderildi:
<Keybinding info>
♥♥♥♥♥♥♥♥♥, you are amazing. Thank you.
Glad I could help. I looked into it for myself, but remembered this thread so I dumped my results here. Hopefully it will become unnecessary after a patch, but I'd rather they prioritize gamebreaking bugs first. Until then, at least we can rely on this.
En son UnLuckyCat tarafından düzenlendi; 2 Şub 2015 @ 17:25
Hi, after playing arround with the configuration, some trial and error and leaving some buttons unused I finally got the game to the point where it's acceptable to play. The buttons are still labeled wrong ingame (surely a sideeffect of the port) and I seem to need some time to adapt to that ... my new setup is more the usual MMO-Type of Setup. In fight situations I have to rely on my mouse a lot, since the button labels ingame make no sense.

So it's kind of poorly patched together like this at the moment. I think there's no other way but to get a controller for this. At least there seem to be a lot of controlleroptimised games coming out lately, so it won't be much of a waste of money.

About the scroll wheel: Yea it works, I don't know why I didn't realise it the first time. Probably I was standing with my back to a wall ingame and it just didn't do anything ... I don't know :/
Same goes for the targeting, it works with RMB and is actually pretty solid.

About the controller: Then it's probably the Xbox One controller for me, heard that the PS Controllers are a bit difficult to set up on Windows and after all, that game seems perfectly labeled for a xbox controller. But damn, that xbox one stuff is actually twice as expensive as the usual 360 controller o.O

Thanks for keeping cool btw. even tho I ♥♥♥♥♥♥♥ arround like an ♥♥♥♥♥♥♥ in enrage-mode. Sorry for that.
En son Niju tarafından düzenlendi; 2 Şub 2015 @ 18:23
Small update, but the Neptune.ini file has been relocated from the game's install folder. It's now with your save files in "My Documents\My Games"

Controls might have been reset to default, but the fix still works.
It's okay, I got the Xbox One controller now and it pretty much rocks the game. I didn't even have to change any button layouts, nothing! Works perfectly and is very intuitive, as if it was designed for the controller (well, it technically was).
İlk olarak UnLuckyCat tarafından gönderildi:
Small update, but the Neptune.ini file has been relocated from the game's install folder. It's now with your save files in "My Documents\My Games"

Controls might have been reset to default, but the fix still works.
So that's why my configs reset
< >
16 yorumdan 1 ile 15 arası gösteriliyor
Sayfa başına: 1530 50