The Forever Winter

The Forever Winter

Why are poeple so annoyed by the water?
its pretty much the main thing i see people complain about, what's the problem with it?? I myself don't think its an issue and if anything is very very easy to get to max water.
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Visualizzazione di 286-300 commenti su 351
Messaggio originale di Voodoo:
Messaggio originale di Vriz:
I can say the same about you, considering you quoting my points about saves being incompatible and you trying to equate corrupted saves are the same in regards to Bannerlord (( it isnt, v1.2 required a complete restart for Early Access ))

I've already stocked myself with painless, Xm25 gls, MG34s, unlocked the M16 GL attachment, had 90 days of water stored and stopped engaging further when the AA vehicle couldnt spawn because it's one of the few things ingame I havent seen yet its currently bugged

I've already experienced essentially 95% of the game, on top of experiencing the same inventory crashes from empty containers, UI bugging out from hacking attempts on locked doors alongside the crashes when trying to infil from Pipes on Elephant Mausoleum by going down

Do players need to keep playing this current build to have their complaints be legitimate until it gets fixed like Bagman's fingers clipping through the barrel when ADSing?

Do players need to keep playing so their complaint about insane muzzles flashes, even suppressed, stay legitimate?

Get a reality check

Actually, take a break from the game in your case.
"Due to a build error causing new crashes"
"If you’ve saved since updating, you won’t be able to load those saves until we’ve re-published Hotfix 4. Sorry about the inconvenience."

Its problem with new version saves being incompatible with old, so no youre full of ♥♥♥♥ it wasnt a wipe.

Also where to start with bannerlord
1)1.2.0 was post launch, its no longer early access
2)1.1.5 saves were compatible with 1.2.0 beta and 1.2.0 launch
3)Mods are very version specific, some mods required beta version of certain patch and stopped working on release version of same patch leaving saves corrupted.

Also congratulations, but you naturally dont feel any attachement to your stash because you already think it will be wiped and moved on so ofc you have no problem with it, you never had any expectation of stash being permament till launch and you rely on magic thinking of "devs will just make it better" and if they dont you ismply wont come back.

Thats why arguments like it doesnt bother me are useless to any discussion and you have nothing to add because you have no opinion of your own.

Conveniently leaving out you cant play those saves until it gets fixed, so if you wanted to play still, gotta play from the beginning. How about that? (( on top of wipes during Early Access but now you cant say anything about it and dropped your lil narrative about capped xp, pathetic ))


This thought process of Bannerlord fromyou completely ignores saves from even earlier saves before 1.1.5, like 1.0.2, not being compatible

How curious you moved the goalpost yet again

Why would my stash dictate when I come back instead of the game actually being great to play and recommend to others to try.

That's a ***you*** issue
Messaggio originale di Vriz:
Messaggio originale di Onimaho:
How much are they paying you?

Honest question, because I can't image someone with your level of literacy is completely blind to the issue.
... This it now?

I call out your nonsense and you think I'm getting paidfor it? Damn, that'd be real nice to call out BS and get paid for that effort

You know, thinking everything is out to get you is a sign of illness right? I havent even hopped onto the game for almost a week, I'm playing out Sparking Zero and eventually Stalker 2 next month

It's a complete non-issue, for me, when the game has nothing of inherent worth that makes want to log back in. There's no FOMO when the exact same content is available when and IF I come back prior to v1.0

Get a grip
We aren't even discussing fomo.

The topic is about a player's data being deleted on a client side game due to a real time clock.

Thank you for confirming that you are indeed on payroll.
Messaggio originale di Onimaho:
Messaggio originale di Vriz:
... This it now?

I call out your nonsense and you think I'm getting paidfor it? Damn, that'd be real nice to call out BS and get paid for that effort

You know, thinking everything is out to get you is a sign of illness right? I havent even hopped onto the game for almost a week, I'm playing out Sparking Zero and eventually Stalker 2 next month

It's a complete non-issue, for me, when the game has nothing of inherent worth that makes want to log back in. There's no FOMO when the exact same content is available when and IF I come back prior to v1.0

Get a grip
We aren't even discussing fomo.

The topic is about a player's data being deleted on a client side game due to a real time clock.

Thank you for confirming that you are indeed on payroll.

You mean *you*

More than welcome to read through the same topics of the water mechanic of users trying to equate this system induces FOMO. Alongside the mods that completely negates that water system entirely for your benefit

Get with the discussion
Ultima modifica da Vriz; 12 ott 2024, ore 14:49
Messaggio originale di Vriz:
Messaggio originale di Onimaho:
We aren't even discussing fomo.

The topic is about a player's data being deleted on a client side game due to a real time clock.

Thank you for confirming that you are indeed on payroll.

You mean *you*

More than welcome to read through the same topics of the water mechanic of users trying to equate this system induces FOMO. Alongside the mods that completely negates that water system entirely for your benefit

Get with the discussion
We aren't even discussing fomo.

FOMO is something you haven't acquired.

What we are discussing is something you have acquired and is now deleted due to a real time clock.
Messaggio originale di Onimaho:
Messaggio originale di Vriz:

You mean *you*

More than welcome to read through the same topics of the water mechanic of users trying to equate this system induces FOMO. Alongside the mods that completely negates that water system entirely for your benefit

Get with the discussion
We aren't even discussing fomo.

FOMO is something you haven't acquired.

What we are discussing is something you have acquired and is now deleted due to a real time clock.
Right, this includes weapons that havent been leveled to unlock upper receivers that can equip a suppressor

Thus, missing out on playing a kitted out PP-19 and said weapon being in a stash that gets deleted

"FOMO"

Yet you can get the same weapon anyway coming back to keep lvling

Surprising you didnt consider that when it's part of the discussion to begin with
Messaggio originale di Vriz:
Messaggio originale di Onimaho:
We aren't even discussing fomo.

FOMO is something you haven't acquired.

What we are discussing is something you have acquired and is now deleted due to a real time clock.
Right, this includes weapons that havent been leveled to unlock upper receivers that can equip a suppressor

Thus, missing out on playing a kitted out PP-19 and said weapon being in a stash that gets deleted

"FOMO"

Yet you can get the same weapon anyway coming back to keep lvling

Surprising you didnt consider that when it's part of the discussion to begin with
We aren't even discussing fomo.

The topic is about a player's data being deleted on a client side game due to a real time clock.
Messaggio originale di Onimaho:
Messaggio originale di Vriz:
Right, this includes weapons that havent been leveled to unlock upper receivers that can equip a suppressor

Thus, missing out on playing a kitted out PP-19 and said weapon being in a stash that gets deleted

"FOMO"

Yet you can get the same weapon anyway coming back to keep lvling

Surprising you didnt consider that when it's part of the discussion to begin with
We aren't even discussing fomo.

The topic is about a player's data being deleted on a client side game due to a real time clock.
Again, that's on you for not keeping up with the discussion about the water system
Messaggio originale di Vriz:
Messaggio originale di Onimaho:
We aren't even discussing fomo.

The topic is about a player's data being deleted on a client side game due to a real time clock.
Again, that's on you for not keeping up with the discussion about the water system
Thank you for informing me you are unable to continue the discussion and would like to goalpost move to something else.

The topic is about a player's data being deleted on a client side game due to a real time clock.
Ultima modifica da Onimaho; 12 ott 2024, ore 15:14
Messaggio originale di Onimaho:
Messaggio originale di Vriz:
Again, that's on you for not keeping up with the discussion about the water system
Thank you for informing me you are unable to continue the discussion and would like to goalpost move to something else.

The topic is about a player's data being deleted on a client side game due to a real time clock.
Thank you for pigeonholing yourself into this topic when said player data being deleted is their stash

The same stash with either underleveled weapons, kitted weapons, rare GL and so on

Must be nice when the only thing you can harp on about is just the title essentially
I think the water mechanic really isn't that bad. Especially considering you can expand the water supply storage limit.

Finding water in raids isnt too bad, I usually come across them while looking for other items.

Quests also give you water, and there are some VERY easy quests you can just spam for hydro.
Messaggio originale di Peekay:
Messaggio originale di prinnyforlife:
its not that its the offline timer that they hate
They'd still be crying if it was season based wipes

Of course. Season based wipes are stupid. This is essentially a single player game with optional co-op. It isn't competitive. Why the hell would you think wipes were a good idea?
Messaggio originale di Vriz:
Messaggio originale di Voodoo:
"Due to a build error causing new crashes"
"If you’ve saved since updating, you won’t be able to load those saves until we’ve re-published Hotfix 4. Sorry about the inconvenience."

Its problem with new version saves being incompatible with old, so no youre full of ♥♥♥♥ it wasnt a wipe.

Also where to start with bannerlord
1)1.2.0 was post launch, its no longer early access
2)1.1.5 saves were compatible with 1.2.0 beta and 1.2.0 launch
3)Mods are very version specific, some mods required beta version of certain patch and stopped working on release version of same patch leaving saves corrupted.

Also congratulations, but you naturally dont feel any attachement to your stash because you already think it will be wiped and moved on so ofc you have no problem with it, you never had any expectation of stash being permament till launch and you rely on magic thinking of "devs will just make it better" and if they dont you ismply wont come back.

Thats why arguments like it doesnt bother me are useless to any discussion and you have nothing to add because you have no opinion of your own.

Conveniently leaving out you cant play those saves until it gets fixed, so if you wanted to play still, gotta play from the beginning. How about that? (( on top of wipes during Early Access but now you cant say anything about it and dropped your lil narrative about capped xp, pathetic ))


This thought process of Bannerlord fromyou completely ignores saves from even earlier saves before 1.1.5, like 1.0.2, not being compatible

How curious you moved the goalpost yet again

Why would my stash dictate when I come back instead of the game actually being great to play and recommend to others to try.

That's a ***you*** issue
So if tomorrow online only game breaks and some people cant log in theyre effectively save wiped because they cant play that save till bug is fixed. Same logic applies.

You so badly cant admit youre wrong that you genuinely say that bugs are equivalent to patches deleting people saves.

Also i moved goalpost? we went from early access have to wipe to bug caused saves to be unable to load, so stop with ♥♥♥♥♥♥♥♥ gaslighting.

Having loot you dont want to lose and fear of losing it on death is the whole point of extraction shooters, so if you dont want to care about stash...you are not really interested in extraction shooters.
It is no problem because you see no value in the loot thus for this to continue loot would need to continue having no value.
You advocate for extraction shooter where extraction part is meaningless slog to keep a mechanic which necessites it be meaningless slog.
Ultima modifica da Voodoo; 12 ott 2024, ore 16:28
Messaggio originale di Voodoo:
Messaggio originale di Vriz:

Conveniently leaving out you cant play those saves until it gets fixed, so if you wanted to play still, gotta play from the beginning. How about that? (( on top of wipes during Early Access but now you cant say anything about it and dropped your lil narrative about capped xp, pathetic ))


This thought process of Bannerlord fromyou completely ignores saves from even earlier saves before 1.1.5, like 1.0.2, not being compatible

How curious you moved the goalpost yet again

Why would my stash dictate when I come back instead of the game actually being great to play and recommend to others to try.

That's a ***you*** issue
So if tomorrow online only game breaks and some people cant log in theyre effectively save wiped because they cant play that save till bug is fixed. Same logic applies.

You so badly cant admit youre wrong that you genuinely say that bugs are equivalent to patches deleting people saves.

Also i moved goalpost? we went from early access have to wipe to bug caused saves to be unable to load, so stop with ♥♥♥♥♥♥♥♥ gaslighting.

Having loot you dont want to lose and fear of losing it on death is the whole point of extraction shooters, so if you dont want to care about stash...you are not really interested in extraction shooters.
It is no problem because you see no value in the loot thus for this to continue loot would need to continue having no value.
You advocate for extraction shooter where extraction part is meaningless slog to keep a mechanic which necessites it be meaningless slog.

Lets get this abundantly clear

Early Access making old saves incompatible due to a content update for "X" reason is a wipe

BG3 and Bannerlord, very specifically, has this happen beyond just some saves files being corrupted due to version incompatibility that ***you*** tried to equate to

That's you moving that goalpost and why you cant say anything about capped xp

Extraction shooters isnt just a stash

It's literally everything that makes the game work as it is. For example:

The Division's survival mode fits the definition of what an extraction shooter is. On a timer of sepsis death, there's no meta loot, you start fresh every single time and make your way to extract with any loot gained from the map. You have to contend with the timer for sepsis death, weather death by freezing, hostile AI and compete against actual players. To which, the endgoal is to make it out of the map

That's an extraction shooter by default

Loot being kept is a bonus, a privilege and one clearly too valued that it takes more precedence than actually playing a fun extraction shooter to start with and in the case for TFW, an extraction shooter whose priority should be the game even works and plays smoothly

What point is there in keeping loot when the game barely runs?

What takes a higher priority?

A player with 100hrs that's able to play the game and whines about keeping their loot

Or

A player with 1hr, that wants to even try the game but keeps crashing or cant enjoy the experience because it runs like a slideshow
Messaggio originale di Vriz:
Messaggio originale di Voodoo:
So if tomorrow online only game breaks and some people cant log in theyre effectively save wiped because they cant play that save till bug is fixed. Same logic applies.

You so badly cant admit youre wrong that you genuinely say that bugs are equivalent to patches deleting people saves.

Also i moved goalpost? we went from early access have to wipe to bug caused saves to be unable to load, so stop with ♥♥♥♥♥♥♥♥ gaslighting.

Having loot you dont want to lose and fear of losing it on death is the whole point of extraction shooters, so if you dont want to care about stash...you are not really interested in extraction shooters.
It is no problem because you see no value in the loot thus for this to continue loot would need to continue having no value.
You advocate for extraction shooter where extraction part is meaningless slog to keep a mechanic which necessites it be meaningless slog.

Lets get this abundantly clear

Early Access making old saves incompatible due to a content update for "X" reason is a wipe

BG3 and Bannerlord, very specifically, has this happen beyond just some saves files being corrupted due to version incompatibility that ***you*** tried to equate to

That's you moving that goalpost and why you cant say anything about capped xp

Extraction shooters isnt just a stash

It's literally everything that makes the game work as it is. For example:

The Division's survival mode fits the definition of what an extraction shooter is. On a timer of sepsis death, there's no meta loot, you start fresh every single time and make your way to extract with any loot gained from the map. You have to contend with the timer for sepsis death, weather death by freezing, hostile AI and compete against actual players. To which, the endgoal is to make it out of the map

That's an extraction shooter by default

Loot being kept is a bonus, a privilege and one clearly too valued that it takes more precedence than actually playing a fun extraction shooter to start with and in the case for TFW, an extraction shooter whose priority should be the game even works and plays smoothly

What point is there in keeping loot when the game barely runs?

What takes a higher priority?

A player with 100hrs that's able to play the game and whines about keeping their loot

Or

A player with 1hr, that wants to even try the game but keeps crashing or cant enjoy the experience because it runs like a slideshow
Were talking about shady business practices.

Whether you have 1hr or 100hrs it effects everyone who has the hobby.
In short, A chore. At length, a pointless chore that puts a clock on the player.
This sort of thing is for addicts that play games via google play on their phones not PC's. My PC exists to do what I want when I want not when a game I install on it expects me too.
Ultima modifica da Wayz; 12 ott 2024, ore 17:29
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Data di pubblicazione: 10 ott 2024, ore 10:02
Messaggi: 351