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My first question is why they are spending time on kill animations/sync-kills, rather than simple things killing their market appeal like the spawn radius.
But my supposition is that mother courage is their mascot. So conversely they have a disparaging/patronizing view of the target audience.
stop coming into every thread to bait please
You dont even own the game... you post on every thread, and you arent even in the discord to see actual content being posted, if you try to farm points on my thread again i WILL delete it and repost it verbatim to make sure you do not get any points, do not test me.
I abide by the 34 Rules of Buddhist living, i do not have time for such mockery of intelligent thought.
I asked if you have a link for the new kill animations? Someone posted a youtube video but it is some Sci-Fi animation series
But people have already been messing about with the 3d model, so it might not be real.
It is real. It was posted along with the Ogramech execution and the latest QA in the announcements tab in the official Discord.
don't bother replying to catty
all they do is post bait on popular games trying desperately to point farm
they do not own the game, have made nothing but absurd claims in order to stoke controversy, and admitted they do not intend to join the discord nor do they verify anything they say
save your breath
thank you - I'm not on Discord, and one of the two Youtube sources was asking if their Chat could verify it
I don't accept "Early Access" as an argument, but this is only in draft form and there is still time for them to think better of it
But probably not much if it's on the official Discord.
Dear oh dear.
If this is erotic it needs closer study of anatomy. The tongue looks like an amateur addition by a different artist, the hair doesn't move, and the exaggerated laughter-gesture after she picks him up is redundant and detracts from the tramp's head=glans metaphor. The tongue is too organic for this to still be received as a cyborg or mech.
I do though like the bored body-language at the end where she drops him. Which the animator makes work even though her face is expressionless. It might even show the animator's real opinion of what Marketing have asked them for. The boredom conflicts with the laughter, so the character-motive is inconsistent.
This kill animation also brings into relief the incongruity between the undersized heads of the player-characters, and the realistic proportions of mother courage.
I'd have told them to model it on someone eating a king prawn with difficulty. So the biomass is all reclaimed for the lore/suspension-of-disbelief, the eroticism is sidelined, and the character movements are grounded in life study.