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Overall for game by devs who claim they worked with games before, everything about this game (outside of art) look incredibly amateurish. Animations are bad, characters movements stiff and clunky, hands clipping through a gun. I get it its early access but how much of all of that they will actually fix. And how much they will be even able to fix.
Ah... So that's what it was. I thought maybe the water I was carrying was causing enemies to come after me and see me through walls or something.
Would also be nice if people understood that games don't have to hold your hand for you to figure things out on your own.
Does not apply in current situation, when random loot you can find may or may not trigger it. We playing characters who lived in the world for long enough time by now, they should have some basic knowledge of what is too hot to pick up.
Say it with me
"Early access." as far as early access games go, this game is pretty well fleshed out, albeit it will make your room toasty if you have everything on ultra!
Bait patrol 1 in to portal 2, then take down the rest of them or wait for them to leave.
Make a plan, get a good position to engage the enemy.
U need to make use the right equipment and the enemies weak spots.
Learn the maps and enemies.
The game looks exactly like the beta and promotional material.
The game isn't very difficult as soon as u understand how the game and so on works.
I have had zero issue understanding what triggers what with no ♥♥♥♥♥♥♥ problem. Sounds like a you problem. Again, games don't have to hold your hand. It's nice figuring things out as you go, not knowing when your boots hit the ground
Been playing coop with a mate just fine. One has to be in the main menu, the other in their innards to join each other. If you get disconnected after a round, you both have to restart the game and repeat the joining process. If you're quick enough to start another round after a failed or successful extraction, you won't disconnected.