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Though the cult will not let anyone criticize the game without brigading.
But I also understand the gatekeeping.
One look at the vast majority of "complaints" in the discussions here tells me they are right to brigade and gatekeep.
If they just fix the AI spawning right close to the player, AI seeing you even when you are being sneaky, etc, this game could be amazing. Heck it already looks amazing, and the sounds and soundtrack are good too.
I'm hoping pop-in spawn is done away with at some point.
I see the zombies spawn in by coming out of the ground.
An airdrop would be cool. Parachutes? Maybe a dropship comes and plops them down (something in the vein of halo)? That way, the drop is telegraphed and can be avoided. There could be spawn points with a purpose. As in, here is a bunker with a door. When that door opens, something bad will come out - but it's "mined" or a blocked off space where players don't go.
Something. I'm just spit-balling.