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you see literally everything the game offers in 10 hours max and it becomes extremely boring and repetitive, the bugs, performance, and other issues are horrendous.
i like the game, but i wish i waited another 6 months to a year. this is coming from someone who REALLY likes the idea and the premise and even the gameplay. laggy and buggy as it may be
I'd balance legitimate criticism of the game- and there is plenty of it- with the message of knuckle-dragging barf-glazers who wish to have their poorly formed opinions outsize those of the people who aren't complaining (or praising) a work in progress.
If play tarky it is a pretty relaxing experience in comparison. Even the issues are more charming clunk than game breaking as they are in tark.
The voting thing is basically same as feedback thing, loudest lowest common denominator, so it can be a bit goofy.
Obviously a lot of the worst feedback is kinda dropped by the game only appealing to a certain audience in the first place, and using discord with proof of purchase, but it's still lowest common denominator.
For me would be the animations it seems they will bringing for mother, they look cheap and cheesy imo, prefer current. But majority seem to like so it is what it is.
Think game always will become something some don't like but to first point, asking price is so low, like half the cheapest tark version (one I played on for 3 years before getting EOD, love tark for being that legit). So not huge investment and one its easy to see a decent return on.
- whether it arrives
- how the changes break down between substantial code development, fixes of commonly-complained bugs, third-party bugfixes e.g. from UE5 or EOS, reconfigurations (e.g. of weapon stats), optimization, and new assets
- whether they remove the water mechanic, soften it, or pad it with more uses
- how much it increases the concurrents
I'm not a betting man but if they can boost the concurrents from ~900 today to 6000 (being half the level of the launch-peak) that would bode well for a v1.0 release and the idea that players will return for new content and/or patches.
All the owners who haven't refunded might eventually pick the update up without being noticed in the concurrents, but 6k would equate to 2.5% of 240k estimated owners (see Playtracker) grabbing the update and playing it for a few hours as soon as it lands.
Another interesting thing will be if the full game receives new content but not the demo, and both receive some optimization. That would be a guide to how much if at all the optimization is a drag on the sales.