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Side note - I've never gotten to experience a SPAS-12 first hand, but I do love my KSG-12 a lot; bullpup-style with 14+1. Would be cool to see one in-game.
I desperately need a Vepr-12 in my life...
I think I see Eurasian Cyborgs with them fairly often,, when they're armed with AA12's there's often at least one in the mix
If that's true, maybe I just haven't noticed. I will focus on them more, thank you.
The SPAS-12 was designed to function primarily as a semi-automatic firearm, with the pump-action mode used to reliably fire low-pressure ammunition such as tear gas rounds or less-lethal bean bags. The firing mode is switched by pressing a button under the foregrip and sliding the foregrip slightly forwards or backwards until it clicks into position. However, the pump-action mode was slow and awkward compared to traditional pump-action guns because of the complex changeover mechanism and friction between the foregrip and the hand-guard.
Beyond the goofy pump action, it was just a semi automatic shotgun. It did however have good PR... so its highly sought after by collectors.
A Standard traditional Shotgun in the hands of someone who knows how to use one can fire nearly as fast as a semi automatic shotgun.
all that said... Buckshot is only really good for about 25yrds (75ft).. and ideally you want it closer then that, like 10-15yrds (30-45ft)
Slugs go further of course, but most video games use buckshot as the shotgun standard.
that said, there really isnt a gun made thats MORE powerful within 5ft then the shotgun... it absolutely shreds at 5-10ft (against unarmored targets)
Agreed.
Whoever come up with the current damage numbers on many of the in game guns, didnt really know what they were doing. Some 9mm's doing more damage then a .357 magnum revolver is ridiculous, since the .357 is >>should<< be the strongest handgun currently in game. The .50 cal SCAR only does 200 damage, which some of the 9mm pistols do and that is insane. There are other examples of firearm damage numbers being off from what they should be. Also some longer barrels making less damage then shorter ones, etc etc. I really hope they get someone that knows more about guns, to adjust some of the damage numbers on the a lot of the firearms in game so it actually is a bit more realistic.
Other then that the game can be a lot of fun and looks amazing. I think with more adjustments and tweaks and updates, this could be a really good and unique looter shooter.