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Even more so Level 5, which needs so many other planets for support that, unless you are playing really huge universes with 300 planets upwards, you may only be able to afford 1-2 of them.
So I guess, if the only reason for leveling up your homeworld to level 3+ is just about earning money a little bit earlier, I interpret this as "no good reason for me to level up your homeworld".
(a good reason for me personally would be, for example, that there are any special attributes of the homeworld which I don´t know of (that increase by leveling up) that make the homeworld at level 3-5 be as good (or even better) as a level 3-5 world with a scalable resource).
Actually there is one reason I can think of to keep your homeplanet as your main. I dunnno if anyone else has noticed but I tend to find the homeworld handles foriegn pressure better than any other. I never need any metropolii for my home world to sustain it's pressure.
There is also the budget option that gives you labor.. on your homeworld.
Interesting ... your posting just made me compare the size of the homeworld in my current game with that of other wolrds .. and you are right ... the homeworld is larger than any other world in my empire (at least aong those I looked at ... with the homeworld having 18*11 tiles whereas my biggest other planet just has 17*10.
(of course this doesn´t take into acount that other planets may have the chance to increase their number of workable tiles by making moons usable (which the homeworld generally doesn´t seem to possess)