RollerCoaster Tycoon World
Command line arguments Unity Switch to OpenGL DX9/11/12
For people with blackscreen the Agruments provided here do work for RCTW

http://docs.unity3d.com/Manual/CommandLineArguments.html

I Tested some:

-force-d3d9 (Windows only) Make the editor use Direct3D 9 for rendering. Normally the graphics API depends on player settings (typically defaults to D3D11).
-force-d3d11 (Windows only) Make the editor use Direct3D 11 for rendering. Normally the graphics API depends on player settings (typically defaults to D3D11).
-force-glcore (Windows only) Make the editor use OpenGL 3/4 core profile for rendering. The editor tries to use the best OpenGL version available and all OpenGL extensions exposed by the OpenGL drivers. If the platform isn’t supported, Direct3D is used.
-force-glcoreXY (Windows only) Similar to -force-glcore but request a specific OpenGL context version. Accepted values for XY: 32, 33, 40, 41, 42, 43, 44 or 45.
-force-gles (Windows only) Make the editor use OpenGL for Embedded Systems for rendering. The editor tries to use the best OpenGL ES version available and all OpenGL ES extensions exposed by the OpenGL drivers.
-force-glesXY (Windows only) Similar to -force-gles but request a specific OpenGL ES context version. Accepted values for XY: 30, 31 or 32.
-force-clamped (Windows only)

I also tried -force-d3d12 for the fun, it works! but flickering textures!


You can add those following:

https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947&l=english
Отредактировано Toetje583; 6 апр. 2016 г. в 11:06
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Сообщения 17 из 7
-force-d3d9 DX 9 > 78 FPS (Peeps Fly and blurry screen)
-force-d3d11 DX11 > 85 fps (All ok)
-force-d3d12 DX12 > 10/70 fps (Corrupting textures and Alt Tab not working)
-force-gles (Pink screen only audio working)
-force-glcore (Pink screen only audio working)
-force-gles32 (OpenGL ES, 40FPS all settings highest!)
Отредактировано Toetje583; 6 апр. 2016 г. в 11:50
So guys, try it and report back:)
Автор сообщения: AstroTron
what is opengl ES?

It's a alternative to DirectX mosly used in Linux and MacOSX
sorry it's not working for me here :( plz i need some help
still black screen
Автор сообщения: AstroTron
what is opengl ES?
Years old post now,sorry, but to clarify OpenGL ES

is Open Graphics Library for Embedded Systems, like your phone.
DirectX is a technology solely licensed and owned by Microsoft for Microsoft Products, so the rest of the community had to come up with something else. The OpenGL library was the answer. They are now developing Vulcan which is even more powerful.
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Дата создания: 6 апр. 2016 г. в 11:05
Сообщений: 7