Beholder: Conductor

Beholder: Conductor

Statistieken weergeven:
Amber Jam  [ontwikkelaar] 16 dec 2024 om 2:33
Demo Feedback
Feel free to share your thoughts on the Beholder: Conductor demo in this thread.
Laatst bewerkt door Amber Jam; 19 feb om 7:57
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16-30 van 37 reacties weergegeven
我个人玩下来的感觉 如果没有摄像头的话 上列车的旅客再多一点 我是没什么空闲时间 去关注谁没在车厢 然后去翻东西,翻东西就算了 我还要记顺序 ,还要做品格记录 ,后续估计还会有敲诈信 还要做任务 不知道成品出来 我会不会玩的手忙脚乱 我第一次被枪杀了 第二次要了枪就是恳求我 我只能说太秀了 早知道直接恳求我 一样会放你们走啊 感觉除了第一个人上厕所 我有机会搜东西 其他人是根本没机会搜座位的 前三作都买了 我觉得还不错 希望这一作可以给我惊喜 还有很开心能看到卡尔斯坦
Controller not full optimized, I didn't find any button on my controller to zoom the camera view, that cause I had to zoom camera by the mouse.
And there's no user guide of keyboard or controller, usually other games will add a picture or a setting option to show users how the key/button work.
Searching tourists' bags is too slow and difficult when using controller, it costs more time than mouse control and cause the unexpected time out situation.
Laatst bewerkt door Haruki; 19 feb om 11:43
I enjoyed the demo, I was already going to get the full game, I love the Beholder series.
Not encountered any bugs yet!
After pressing RB button, the lists are not scrollable, the indicated left-stick flips sections just like D-pad Up/Down does.

Dragging the screen with mouse or moving the camera with right-stick makes no sense, make the edges of the screen move the camera.
Once I got the dining car key, the screen zoomed out and I couldn't do anything else.
Amber Jam  [ontwikkelaar] 19 feb om 23:04 
Origineel geplaatst door Haruki:
Controller not full optimized, I didn't find any button on my controller to zoom the camera view, that cause I had to zoom camera by the mouse.
And there's no user guide of keyboard or controller, usually other games will add a picture or a setting option to show users how the key/button work.
Searching tourists' bags is too slow and difficult when using controller, it costs more time than mouse control and cause the unexpected time out situation.

There is an option to zoom in/out on the controller and Steam Deck, but we’ve realized it’s not very obvious. We’ll add a tip for this.

Here’s how to zoom:
Hold the right trigger and tilt the right stick up/down (RT + RS)
unable to progress past initial letter from tutorial, instructing you about traveling to weber station. No buttons or inputs does anything - i can only hear the music, and breathing, and read the letter.
i have a handicap and i can't use the right button mouse. it's possible to have a return button in the peek action?
It would be nice to see more languages ​​than English, Chinese and Russian :)
Origineel geplaatst door Amber Jam:
Origineel geplaatst door Haruki:
Controller not full optimized, I didn't find any button on my controller to zoom the camera view, that cause I had to zoom camera by the mouse.
And there's no user guide of keyboard or controller, usually other games will add a picture or a setting option to show users how the key/button work.
Searching tourists' bags is too slow and difficult when using controller, it costs more time than mouse control and cause the unexpected time out situation.

There is an option to zoom in/out on the controller and Steam Deck, but we’ve realized it’s not very obvious. We’ll add a tip for this.

Here’s how to zoom:
Hold the right trigger and tilt the right stick up/down (RT + RS)
Thanks for replying and updating, glad to see the latest change log which includes the better controlling guide : )
The demo was very entertaining and already gives you a few choices that will affect the future story. Personally, i really like the pixel-ish art style and the smooth animations and color gradients. The unboxing and preparation of the room was also an interesting touch.

At the moment i see there are only a few languages added. Is there any way to contribute with translations atleast for the demo?

Only few things i'd like to address for consideration:
- An option to scale the UI to bigger/smaller size. Atleast for me in 1080p, i feel the boxes on left and right too massive.
- Keyboard shortcuts, atleast to open and close left and right panels. Sometimes there's too much going on on the screen. The first tutorial while searching the luggage i felt claustrophobic with the UI and popping buttons

Other than that, i've really enjoyed the demo and the train dinamic. I can't wait for this game to come out :steamthis:
Because there is a cargo carriage, have cargo inspection part of the gameplay.

For post-story replayability, have an endless game mode, separate from the storyline. In this endless mode, the cargo, the passengers, their destinations, and their luggage will be randomly generated. The gneral role remains the same: check tickets, search discreetly, etc. This endless mode could have four variations:
• Time limit: process the most number of passengers in a fixed timer.
• Timetable: a variation of time limit. Process as many passengers as possible before the train reaches its terminus station.
• Model servant: game mode ends when a mistake is made.
• Economy: player has to purchase consumables (toilet paper, catering, water, etc.). they may opt to purchase carriage upgrades. Some passengers may have special request, in which when fulfilled, will offer tips (extra income). At major stations or depot, player may opt to add or remove cars. Additionally, the player may need to monitor special cargo, such as perishable goods needing cooling either by using ice or refrigeration (can be purchased as a carraige upgrade). Game ends when player runs out of money.

The setting of the endless mode can altered at player's choice, in which one will unlock after achieving a relevant ending:
• Loyalty to the state: train and gameplay remains mostly the same.
• Successful revolution or reform: train is modernized. Profiling and blackmail is removed. Instead, has to watch out for wanted criminals and fare dodgers (which will spawn more frequently, and may attempt to hide in unusual places). Player has added responsibility of maintaining creature comforts (vending machines, public telephones, climate control, etc.).
• Anarchic revolution or war escalation: train is practically a scrap. Player has added responsibility of repairing frequent damages while train is moving and/or providing first aid for injured passengers.
• Peace treaty: at border stations, player has added responsibility of processing immigration and customs.
Laatst bewerkt door Wet Valley Mayor; 26 feb om 8:55
Origineel geplaatst door JoeShoe:
unable to progress past initial letter from tutorial, instructing you about traveling to weber station. No buttons or inputs does anything - i can only hear the music, and breathing, and read the letter.

Same here - it says to "press any button" - but nothing works. Cannot get into the game.
Origineel geplaatst door CottonCat:
Origineel geplaatst door JoeShoe:
unable to progress past initial letter from tutorial, instructing you about traveling to weber station. No buttons or inputs does anything - i can only hear the music, and breathing, and read the letter.

Same here - it says to "press any button" - but nothing works. Cannot get into the game.
Not even clicking?
Origineel geplaatst door CottonCat:
Origineel geplaatst door JoeShoe:
unable to progress past initial letter from tutorial, instructing you about traveling to weber station. No buttons or inputs does anything - i can only hear the music, and breathing, and read the letter.

Same here - it says to "press any button" - but nothing works. Cannot get into the game.

Weird question, but do you guys have Windows Fullscreen optimization enabled?

Also, maybe trying with the game on window mode? You can alternate full and window mode pressing Alt + enter
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