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Very clever.
Literally a meatgrinder army that NO ONE can beat unless you nuke them to oblivion.
Hell, even then they'll still probably have a few hundred level 3 aircrafts that will at least kill half of your entire army before being destroyed.
No my intent of keeping my current standing army is a form of keeping the realism going, if I didn't do that intentionally, I would simply pull any cheap tactic and go full ham because I've played this game for several years.
Please understand that a nations standing army does not transform itself into hundreds of metal gears and alien spaceships in 20 years.
I'm arguing for the sake of keeping a realistic geopolitical match continuing without descending into a pile of rubbish where, as you said, entire armies are shattered within days.
Most players I've played with during the past days either didn't know, or weren't trying to, create meatgrinder armies, I even tried to warn them before declaring a war against a player who had that fully customized army level'd to 3.
There's no skill involved, you just have to know where "create blueprint" and "train" button is, you're a fool if you think it is.
While we're at it, anyone who believes a personal income tax of 80% is feasible in the long run without massive riots shouldn't be playing democracies. I liked the servers that forbid going above 60% PIT as democracies.
I see, you prefer constant war + warmongering?
You guys are the reason so many quit multiplayer sessions.