SuperPower 2 Steam Edition

SuperPower 2 Steam Edition

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TheBurnz Jun 27, 2015 @ 11:45pm
Editor Issues
Hi all! I am aware that there are many threads related to GL Editor issues. I can open the editor just fine, however, I am having some issues opening particular files.

I have noticed that if I have already used it in a Superpower 2 game, it will not open. This is the case with my active mod that I use in RP, Realism2015, and the vanilla SP2 mod, which I sometimes use in singleplayer. I just can't seem to open them in the editor. However, If I have never used them before (I have a separate mods folder with unused mods that sit there for backup purposes), they work perfectly fine.

This issue seems to happen with DATABASE.gdb files and stringtable.(language).gst files, and possibly others.

When I try to open the used files, it gives this error:
Application has generated an exception that could not be handled. Process id=0x1b6c (7020), Thread id=0x15d4 (5588).
It then asks to click OK to terminate the application or CANCEL to debug it.

If I click CANCEL, the following appears:
Registered JIT debugger is not available. An attempt to launch a JIT debugger with the following command resulted in an error of 0x2 (2). Please check computer settings. cordbg.exe !a 0x1b6c Click on Retry to have the process wait while attaching a debugger manually. Click on Cancel to abort the JIT debug request.
If I click Retry, nothing happens.

So, what do I do to fix this? I already tried installing .NET Framework 1.1 and used a method to "force install" it.

I am running Windows 7 Home Premium 64-bit.

Any help is appreciated.
Last edited by TheBurnz; Jun 27, 2015 @ 11:45pm
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Showing 1-7 of 7 comments
duck511 Jun 28, 2015 @ 2:35am 
Reinstall SP2
Partizan Jun 28, 2015 @ 6:42am 
Originally posted by BurnettGaming:
Hi all! I am aware that there are many threads related to GL Editor issues. I can open the editor just fine, however, I am having some issues opening particular files.

I have noticed that if I have already used it in a Superpower 2 game, it will not open. This is the case with my active mod that I use in RP, Realism2015, and the vanilla SP2 mod, which I sometimes use in singleplayer. I just can't seem to open them in the editor. However, If I have never used them before (I have a separate mods folder with unused mods that sit there for backup purposes), they work perfectly fine.

This issue seems to happen with DATABASE.gdb files and stringtable.(language).gst files, and possibly others.

When I try to open the used files, it gives this error:
Application has generated an exception that could not be handled. Process id=0x1b6c (7020), Thread id=0x15d4 (5588).
It then asks to click OK to terminate the application or CANCEL to debug it.

If I click CANCEL, the following appears:
Registered JIT debugger is not available. An attempt to launch a JIT debugger with the following command resulted in an error of 0x2 (2). Please check computer settings. cordbg.exe !a 0x1b6c Click on Retry to have the process wait while attaching a debugger manually. Click on Cancel to abort the JIT debug request.
If I click Retry, nothing happens.

So, what do I do to fix this? I already tried installing .NET Framework 1.1 and used a method to "force install" it.

I am running Windows 7 Home Premium 64-bit.

Any help is appreciated.

Make a copy of the files you're planning to edit, and set the files to be opened with the editor on default, this seemed have solved the problem when I began editing files.
TheBurnz Jun 28, 2015 @ 9:35am 
Originally posted by Infamous:

Make a copy of the files you're planning to edit, and set the files to be opened with the editor on default, this seemed have solved the problem when I began editing files.
I tried making a copy but that doesn't seem to work. :/ I might go ahead and try to reinstall the game and see if that would work and just keep the original SP2 files untouched (that come with the game) so I can use them in the editor later on.

I was noticing anyway if I used that particular mod's database in a game, that the database wouldn't open. It works in my original mod folder, but doesn't where I keep all my backups.

Anyway, thanks for the help!
TheBurnz Jun 28, 2015 @ 2:43pm 
Originally posted by Infamous:
Make a copy of the files you're planning to edit, and set the files to be opened with the editor on default, this seemed have solved the problem when I began editing files.

I actually did figure this out, finally! I just copied over DATABASE.gdb and stringTable.english.gst. I created a new MOD with the Editor and replaced the default database and string table with the new one. It opened.

I did some further testing and added a few small things to the vanilla database and stringtable by changing United States to United States of America and adding my hometown, it worked!
Partizan Jun 28, 2015 @ 5:05pm 
Originally posted by BurnettGaming:
Originally posted by Infamous:
Make a copy of the files you're planning to edit, and set the files to be opened with the editor on default, this seemed have solved the problem when I began editing files.

I actually did figure this out, finally! I just copied over DATABASE.gdb and stringTable.english.gst. I created a new MOD with the Editor and replaced the default database and string table with the new one. It opened.

I did some further testing and added a few small things to the vanilla database and stringtable by changing United States to United States of America and adding my hometown, it worked!

Oh thats good then, hope some of what I said helped out!
TheBurnz Jun 28, 2015 @ 5:32pm 
Originally posted by Infamous:
Originally posted by BurnettGaming:

I actually did figure this out, finally! I just copied over DATABASE.gdb and stringTable.english.gst. I created a new MOD with the Editor and replaced the default database and string table with the new one. It opened.

I did some further testing and added a few small things to the vanilla database and stringtable by changing United States to United States of America and adding my hometown, it worked!

Oh thats good then, hope some of what I said helped out!
It did! :)
Gilson111191 May 21, 2018 @ 7:53am 
Thanks to everyone, this discussion helped me a lot to open the "gst" and "gdb"
Last edited by Gilson111191; May 21, 2018 @ 7:53am
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Date Posted: Jun 27, 2015 @ 11:45pm
Posts: 7