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回報翻譯問題
Sector taxes should be on %10-15. When you wanna increase sector taxes; increase environment budget for balance it, also when you wanna increase Service taxes you must increase education, also education budget is a expensive option for Mid-High advanced countries. First increase environment and fill it to %100. So you can increase education now.
Personal Income Taxes should be 70 or something like that. When you start the invasion of neighbor countries and taking some regions population will increase then you can lower taxes SLOWLY. So the incomes gonna look like:
Income from taxes ≡ Lowering taxes to sensible level
That's not true. Excessive inflation is bad in real life, but in SP2 all it does is raise government expenditures (and since it's capped - it won't ever spiral out of control, fighting it wastes growth potential). PIT doesn't affect GDP growth, it only affects poverty etc. to a certain degree, but that has little real impact on your growth (while giving a lot of money that can boost your growth significantly through budget & investment).
Sector taxes above 0% don't make the "GDP to go down", they only slow down growth. 0% ST gives 50% resource production boost to the sector with such tax, lower with higher taxes (I guess 50% ST is neutral).
Spending on education will increase gdp per capita, as well as your country's production of the Services resource.
To my knowledge, spending on health will also increase your gdp per capita. This becomes very expensive, however.
I am fairly certain that having a high stability rating and increasing your country's ability to meet its resource needs will also improve your GDP per capita.
I would recommend investing in tourism, resource production, and education, as they will give you more money, and the latter two should also raise your gdp per capita effectively.
True about the income taxes. Bad idea about propaganda - it serves no real purpose. If you have trouble achieving approval before elections - just change some laws that improve approval (ex. official religions & languages). Don't waste money on Propaganda, it kills your DR while giving pointless benefit (+ it fights against the efficiency of your Foreign Aid).
Resource taxes should be 0% in an optimal scenario to promote growth. Short-term cash gain is not as important as your ability to grow quickly in the long-term (unless you're playing a short game or a weak country, although weak countries should care even more about boosting the economy quickly).
Not sure why you keep mentioning GDP per capita. Anything that increases the GDP also increases the GDP per capita, because the latter is just an indicator of your GDP per citizen (GDP divided by population or whatever the formula was).
Increasing country's production boosts GDP, so it's not "as well as", but "because it increases your country's production". Spending on Health Care is important anyway, on at least UberFox it boosted a few sectors & it's important for death rate and human development (high human dev = more taxes, high human dev = lower birth rate, thus need for lower death rate).
Investing in tourism is a good idea from the start (do max investment) because the way tourism works in the game is that it slowly works up your investment from the budget and then starts giving you income, always higher than what you have to invest in the end (IIRC human dev needs to eventually reach a high level tho). Developed countries can easily earn hundreds of billions a year from tourism after a tiny investment on full green slider.
Again you mention resource production increasing GDP per capita effectively, which is a very weird thing to say. Yes, boosting your GDP increases your GDP per capita (as long as your population growth isn't excessive)... I think that much is obvious lol.
It's the other way around. You achieved 1 million GDP per capita with 6 trillion GDP. I'm not sure what the point you're trying to make was. GDP per capita doesn't make GDP higher - it's literally just GDP per head of population. It's just an indicator of the country's "average" wealth.