Sketchy's Contract

Sketchy's Contract

Jan 26 @ 1:14pm
Update 0.1.4.0 - Inventory Upgrades, Stamina Redesign, Infinite Flashlight
Update 0.1.4.0 - Inventory Suit Modifier, Stamina Redesign, Infinite Flashlight

View full event information here:
https://steamcommunity.com/ogg/2823080/announcements/detail/500563239247021157
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Showing 1-12 of 12 comments
Sepharim Jan 26 @ 1:48pm 
No way! I was just telling my friends yesterday that it would be awesome if there were an upgrade for inventory slots :D very cool.

Though I just started, I wonder if 10 points isn't maybe too much for inventory since dedicating those points means more stamina usage, and not being able to use 10 worth of points in another skill.. Just my thoughts, but 5 points would give a cap of 4 items (which is perfect for all the quick keys 0-10).
5 points would let new players dedicate a few points elsewhere as well, or have specialized team members (mule, tank, combat). And besides, anyone dedicating points to inventory is suffering greater stamina penalty as well as the increased risk of dying with more items and further out since they do less runs back to the ship.
Also... More than likely, anyone with extra inventory slots will want to carry more utility equipment anyway (especially once more equipment and threats become available). Just some shower thoughts, as maybe as is now will be the most ideal and fun. And I'm still new as I said, so I'm not sure if eventually all stats will get maxed anyway or if they reset from save to save

Regardless, I am super excited to try out these new changes! I think just these additions as is are great! Thank you for all the work you've put into this game!
w update
Haven't tested this new update out yet, but it sounds like a real winner! Keep it up, Sketchy!
Thank you for the update! This is literally something I was hoping would be added to the game! Super excited! <3
Great updates the last several months.

I still don't feel like the former insurance mechanic is quite ready though, I think it needs a at least one more option to help the server host dial in their gameplay style of choice.

*Outright keep all items on death and on failure. (This completely disables ship resets)
*Keep items only on death not failure. (This functions like the current mechanic, no change)
*Keep nothing, (This functions like the old school mechanic)
Flashlight being unlimited is a bad idea. Taking out some of the difficulty of an already easy game once you get some upgrades. Your gonna need to add some difficulty in some areas or this will get real boring fast.
Chibi.Bear Jan 27 @ 12:12am 
idk if this is a bug or update but the subject 6 does hallf my health and i have 400 health and same with the night stalker
can you add infinity jetpack like options in Custom game?
Brometheus Jan 27 @ 11:21am 
Security Area 2 lasers have significantly increased in damage. I believe touching one has gone up from ~120 to ~200.
I wana play with controller plz🙃🔫
Pfaff12 Feb 25 @ 4:46pm 
Stoooooooooooooooooooooooooked on the new update whenever it comes in good time. Can't wait!
Super cool, can't wait to check it out with my friends. Thank you for all the fun you've created for us.
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Showing 1-12 of 12 comments
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