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Thank you for sharing your feedback in a positively constructive way! It's always encouraging to me as a Solo Dev to get feedback that is professional and positively constructive as really gets me wanting to see what I can do to help out my community and improve their experience, so thank you for this.
Let me just say that I have been evaluating player's for 6 months now and have decided that I will be working on a new major update to introduce small customization options to help with controlling penalties and difficult game features. In the update, the game will be defaulted to a more casual experience (for example, not losing suit level on failed contracts) where players can opt into more challenging ones.
There's always a fine balance between the vision I have for the game and what players want to see in the game so its not as easy as just giving everyone what they want, but I will be considering certain things that make a lot of sense and don't hinder the overall philosophy of the game's integrity.
In case you aren't aware, I do live streams where I discuss future updates with my community and gain feedback on ideas before releasing certain changes, so if you would be interested in being part of something that, you can always join the discord and follow my twitch account.
I believe this new design I am going for will help people like yourself and can't wait to get it out there!
will these settings mean we cant get achievements? i want to get achievements but im horrible at remembering oxygen lol
I really hope this is added, it'd make more sense anyway and it'd be super useful for solo/2 player teams. My friend and I have never seen the level 3 areas and likely never will as it currently is.
I'd also really like to see a match setting that lets us adjust how slow/fast time goes by so we can have a little more time on a planet before midnight hits.