Drill Core

Drill Core

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Dayemon Sep 16, 2024 @ 3:40pm
Coal needs to be able to be seen on the ground before other minerals.
When mass clearing a mine if you don't tag the coal drops immediately, all the other ores stack on top of the coal and you eventually have no idea where they dropped.

Coal needs to be flagged so it always appears on the ground before the other minerals.

My two cents.
Last edited by Dayemon; Sep 16, 2024 @ 3:41pm
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Showing 1-11 of 11 comments
bluebreezer Sep 22, 2024 @ 4:22am 
I agree.
Losing a day because there is a last coal somewhere underneath all the ore lying around is 100% unnecessary frustration.

I would also settle for an option: "Always prioritize coal for transportation (unless cap needed already met)".
Mercantor Sep 27, 2024 @ 10:04am 
I second (third?) this. I've been using the approach of no carriers and miners + vacuum only. So mass clear a mine and then drill to collect. If I'm looking away, like mining through night and don't see or remember where the coal dropped sometimes I'm stuck or hoping the drones will randomly uncover it. Would love to see coal always in front graphically, or being able to highlight mined coal, or making it slighting bigger than the other minables so visually we can identify it.
Kayedon Sep 27, 2024 @ 1:02pm 
Honestly, a solution would just be letting us set pick-up/render order. I never want meta resources picked up instead of the coal/iron/swarmlit I need to keep progressing, and doing it manually can be a chore, especially when more than one resource are on a tile.
dyslxeic Sep 27, 2024 @ 4:12pm 
I wholeheartedly agree. I wish they implement 2 things. First as visually make coal always appear in front of other minerals. Second have an upgrade where it allows you to set priority one which type of ore to pick up first.
Samseng Yik Sep 27, 2024 @ 7:42pm 
Yes, let rarer resource "bring to front"
InPinkClover Sep 27, 2024 @ 11:15pm 
I didn't have a problem with this when I first started playing. Then I got to be a better/faster player and now I run into this all the time. In 2 separate games I went thru THREE extra cycles because I couldn't find the coal to tell them to pick it up. Sad, sad times. lol

Yes, PLEASE do something to fix this issue.
Hummer  [developer] Sep 28, 2024 @ 12:10am 
Thanks for the report. We will fix that.
Mad Cow Mabons Sep 28, 2024 @ 6:25am 
Originally posted by Kayedon:
Honestly, a solution would just be letting us set pick-up/render order. I never want meta resources picked up instead of the coal/iron/swarmlit I need to keep progressing, and doing it manually can be a chore, especially when more than one resource are on a tile.

This ^, but it could be built into the game. Making carriers prioritise coal, then technology, then swarmlit, then iron, then if they have nothing to do picking up the upgrade resources (Or some order like this).
Swede Sep 28, 2024 @ 6:31am 
Originally posted by Mabons:
This ^, but it could be built into the game. Making carriers prioritise coal, then technology, then swarmlit, then iron, then if they have nothing to do picking up the upgrade resources (Or some order like this).

Good idea. I would make the order coal, iron, swarmlit, then tech. Usually that's what I value when I manually prioritize ore. The first three help you survive and complete the mission, while the tech is just a bonus (and completing the mission produces a lot of tech in itself).

But sometimes having the carriers take the closest thing first is also good, so hmm...

Perhaps a compromise could be having buttons off to the side that lets us focus on specific types, like coal, iron, tech, like a filter..and whenever those are toggled on, those types of ores get highlit and show up in front of all other ores, as well as squares yet to be dug out being highlit. That way it addresses the "can't find coal"-issue, while also offering the flexibility to find whatever you need.

Sometimes I just very badly need another 2 swarmlit to build another turret to hopefully survive the night..
Pilot Sep 28, 2024 @ 8:09am 
Can be a bit of a pain sometimes. always mark it as it drops , but could help having the radar reading dropped ore and maybe walls and monsters/eggs eggs spawning monsters through walls is annoying if ya caint get there quick. also some times run into spawn camping lava/ice jets.
Acer Sep 28, 2024 @ 9:38am 
Personally I wouldn't want a material priority order. If I know I'm not leaving that day, picking up coal is a waste of time versus materials I can use immediately. If I'm good on technology, I don't really want to prioritize more tech capsules either. And iron vs swarmlit is often situational. Most of the time you need a decent mix, not all of one over the other.

If they update it so that coal doesn't get hidden behind other materials, I think that's good enough.
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