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The new UI reworked for the dwarves, in particular commands to make the dwarves excavate is extremely clunky, you can't even click to a block to make the miner go there and the AI manage exacavate by himself:
You have to MANUALLY click every single time on an open spot nearby, for every miner around, otherwise they just stay idle or waste time exploding pointlessy on tiles already vacant.
It' just excruciating, a level of micromanagement and frustration absolutely not needed.
And not just believe me, even other fans and streamers of the game are really disappointed how this new mechanic messed up the game.
https://www.youtube.com/watch?v=RYpu5btlOjs
After a single run with dwarves, i too had enough and switched back to regular platform gameplay.
Edit:
https://www.youtube.com/watch?v=f94eGok0kfg
So, basically, you have to start from a non-occupied square. However, after that, you can drag additional squares into the queue, and the dwarves will automatically move into the space (usually) once the adjacent block is blown up.
It could probably still be improved, but the manic manual mode only happens if you don't queue additional steps.
That's the exacerbating micromanaging issue, couple with the fact that at the beginning with very low orders and vision, you can't basically queque anything forcing to babysit every dwarf.
But by far the worst "idea" is that dwarves keep bombing already empty spot for no reason if you manually don't stop them , or just stay idle... a mess of interface that shouldn't have paased the testing phase.
With all due respect, just tell me how this new mechanic is supposed to be better in any shape or form then the old one, and then we can have something logical about discussing..
Until then, it's just a complete step back.
I'd happily pay for an upgrade that teaches dwarves to stop bombing when there is nothing left to bomb. they're getting paid per mineral, not per explosion, after all.
What it serve is a different play style and mechanic.
Of course balance maybe is not there yet because this is EA and our job to find out
1st they keep bombing when nothing is there
2nd they sit around and do nothing even when there is bombing orders and they are capable of reaching them
3rd they don't clear bombing orders sometimes even when the blocks are gone, leaving a yellow square floating in space
Also why do dwarf carriers and guards cost 2 worker space when they don't seem any better than the human versions?
Edit: After playing with the Dwarves more, I now understand their system better and how to get the right amount of explosions to destroy the desired block.