Stellaris

Stellaris

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17. okt. 2024 kl. 4:00
Stellaris Dev Diary #358 - New Life in the Galaxy
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Viser 46-60 af 60 kommentarer
Hyomoto 20. okt. 2024 kl. 9:24 
Given I like Stellaris as CK3 in *spaaaaaaace* instead of Sins of a Solar Empire, and don't get me wrong I do believe the RTS stuff is an important part of the experience, I'm always happy to see more content aimed at making empires internally interesting. The story packs are limited because you can "only see the content once," but I think it's worthwhile to add as much as possible for precisely that reason.
Xentos 20. okt. 2024 kl. 9:31 
Why after seeing screen of in-game Voidworms, I was thinking "heh, space poop" ...?

Seriously, that could be designed a bit better.
Northstar1989 20. okt. 2024 kl. 19:46 
An important question arises after seeing the "Primal Calling" origin: how limited is Vivarium Capacity?

It would be nice if you could expand it without limit, albeit at a rather high investment cost for each new unit of capacity- but somehow I doubt this is the case. When considering buffs from occupied Vivarium Capacity, the question arises: just how large can these buffs actually grow with sufficient invested time, effort, and resources?
SoftMonster 21. okt. 2024 kl. 5:03 
Oprindeligt skrevet af Shevczenko:
Ah yes, bloat the broken game even more. Great idea.
You will do anything but fix the AI and broken stuff because it can't be packed inside a DLC and monetized.

I get that you're frustrated with the AI and other parts of the game—big games like Stellaris are bound to have bugs that bother some players. Personally, I haven’t had many issues, and adjusting the difficulty works well for me. But I understand others may feel differently.

Could you share some specific examples of where the AI is falling short for you? That could help get a clearer idea of the problem and maybe even lead to solutions :)

As for the DLC, I see it as a way for developers to offer new content to different kinds of players. What feels like 'bloat' to one person might be exciting for someone else, and it keeps the game fresh. It seems likely to me that the DLC money is being used to keep the game alive and subsidise ongoing fixes.

I am seeing the game evolve and I like it. Owning Stellaris gives you the right to install not just one version of the game but its entire history. The older versions are less interesting and actually more broken. Isn't a balance of new content and bug fixes a good thing for the game and community?
Sidst redigeret af SoftMonster; 21. okt. 2024 kl. 5:09
´EE`∞EternaL 21. okt. 2024 kl. 8:32 
Oprindeligt skrevet af MOON_MAN:
Please add a way to capture other peoples leaders and paragons and put them in our museums
Yeah, or put them in an important position in our empire, convincing them of our ideals!
´EE`∞EternaL 21. okt. 2024 kl. 8:32 
Oprindeligt skrevet af Sliestwheel:
Oprindeligt skrevet af Its called hentai and its art:
What are you even complaining about? This is a 4x game, Imagine if hoi4 showed you a marker for every civilian car, that would just be stupid and way too much useless information

It's almost like people want something that already exists as a mod, if Spirit wants inter-system traffic, they just need to download the damn mod that does so.

Here is the mod they're too lazy to look up for themselves
https://steamcommunity.com/sharedfiles/filedetails/?id=2949391688&searchtext=traffic
Cool, thanks!
holdoffhunger 22. okt. 2024 kl. 11:02 
I can't scroll through army lists anymore. BRUH!, everything is broke with your game, fix it.
MeniliteZ 22. okt. 2024 kl. 11:13 
I just noticed the "Organisms that must be protected" option is restricted by ethics. I disagree with this. Even Xenophobes might care about the animals under their control.
Franko 22. okt. 2024 kl. 18:38 
May i avoid space helmints in my game by not bying this dlc?
MeniliteZ 23. okt. 2024 kl. 7:24 
Oprindeligt skrevet af Franko:
May i avoid space helmints in my game by not bying this dlc?

What's a space helmint?

You can avoid both the new space fauna types even with the DLC by putting their sliders to zero on game creation, it seems.
MeniliteZ 23. okt. 2024 kl. 7:29 
Do Cutholoids have any relation to C'thulhu?
Doctor Proteus 27. okt. 2024 kl. 9:28 
The unbalanced nature of Origins, with some being weak and some being very strong, makes me think you should start letting us pick more than 1 Origin. Perhaps sort Origins into different categories/types and you pick one from each?
Doctor Proteus 27. okt. 2024 kl. 9:29 
Oprindeligt skrevet af MeniliteZ:
I just noticed the "Organisms that must be protected" option is restricted by ethics. I disagree with this. Even Xenophobes might care about the animals under their control.
The Ethics system is in dire need of a full reboot tbh. A lot of the restrictions are totally nonsensical.
Senator Turkey 2. nov. 2024 kl. 9:47 
Will the next update be 3.14.159?
MeniliteZ 2. nov. 2024 kl. 18:23 
Oprindeligt skrevet af Senator Turkey:
Will the next update be 3.14.159?

Yum!

What flavor?
Sidst redigeret af MeniliteZ; 2. nov. 2024 kl. 18:23
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