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รายงานปัญหาเกี่ยวกับการแปลภาษา
It's clear that a long-term subscription is ridiculously more expensive than buying all the DLC (especially when it's on sale), but not all players will want to play Stellaris for more than a few days per year and some would probably find it worthwhile to pay that price to try all the DLC for just one month and evaluate whether they are worth the price.
Could this have secondary consequences on the quality of the DLC? Likely, but it wouldn't really be a consequence of this, but of the disengagement of Paradox who is simply getting money more easily. I don't think you can blame them, because despite everything they remain one of the most popular gaming companies. If you have to blame someone you should blame the mass of people who favor this model and not one less detached from the public and less money-grabbing.
Does this mean we all have to bow to Paradox? Absolutely no. This means that if you really are against Paradox's policies, all you have to do is not favor them, spending as little as possible if you like one of their games but don't think it's right to pay the proposed price. And trust me, on the internet you can pay for something literally as much as you want. I don't think this is ethically incorrect, if you don't think Paradox's methods are ethically correct.
This is capitalism, it is cruel and frustrating but it has the advantage of depending on everyone's actions.
For one, it grants incentive to stretch out the time between DLC. Lets say 100 people buy the new DLC as it comes out for (for the sake of argument) 10 dollars, while 100 different people subscribe for 10 dollars per month. If new DLC came out every month, both groups would be giving the same amount to PDX, at the same rate. But, if PDX slows the rate of development down to a new DLC every 2 months, the second group is still paying their subscription price for what is functionally no content. And because they'll have access to no DLC if they cancel their subscription during a lull period, they have to either give up the full experience of the game they already paid full retail price for, or pay for the privilege of just maintaining their rental. But PDX doesn't care. They make the 100 dollars from the second group anyway, and potentially for less cost. And nothing is stopping them from ceasing development altogether to continue draining 10 dollars per month in perpetuity, while forgoing new DLC completely.
That's another thing; the paid model being the only model meant every DLC that PDX released had to be of sterling quality to avoid getting review-bombed and straight up ignored by the base. We as customers only had to pay for content we could see, review, and trust. The Subscription model, meanwhile, is paying for every piece of DLC on the list, regardless of quality, every month. And given PDX acknowledges how terrible some of their DLC are that they've had a team working exclusively for the updating and expansion of past DLC, they know some are bad. But with the Subscription model, what do they have to care that Apocalypse is actively broken for its achievements and moreover serves little real gameplay benefit beyond a highly exclusive playstyle? The sub model means people are 'buying' it anyway, regardless of quality. This is going to be the root cause of DLC quality degradation, not anonymous, faceless hordes you can strawman.
Further, the decision is on the heels of raising the base price of all DLC. Paying upwards of 20 bucks for content that is frankly not worth that kind of price. But that's the point; pricing the game out of what's reasonable to spend on purchasing, to make the at-a-glance subscription model seem more reasonable. It's not reasonable. Not when the ownership question makes your entire argument moot. But it becomes straight up unethical when their development systems make a game we purchased no longer available and actively degraded with each new system we choose not to buy into.
Bootlick all you like. The subscription model is an actively bleeding wound on this game physically, and Paradox as a company socially. The only way it gets reversed is people rallying against it and making clear we are happy to cost this company money if it means salvaging development stability and improving the overall health of the game. If they don't want to do that? If they want to squeeze this community dry and milk fanboys and unwitting whales? Stellaris can, and should burn.
Would appreciate it if you didn't delete my or Heavy & Ze Medic's comments for no reason other than you don't like them MODS. Thanks
But please, people, buy their subscription. They'll only silence you if you oppose them.
Just shows we are doing something right.