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May 30, 2024 @ 4:00am
Stellaris Dev Diary #346 - 3.12.3 Released and a Small Peek at the Future
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Showing 76-90 of 117 comments
Elitewrecker PT May 31, 2024 @ 6:10am 
In this case you have the option of rolling back which prevents updates as well (except mod updates)
The Doom Slayer May 31, 2024 @ 6:23am 
Will there Be a bata
Sess May 31, 2024 @ 7:44am 
Does this mean I can dismantle dyson swarms now? I got annoyed after finding out that making one on a star outputting the astral resource makes it so I can't collect the astral resource anymore.
Last edited by Sess; May 31, 2024 @ 7:45am
identity May 31, 2024 @ 9:45am 
Can you dismantle habitats? It would be nice to do that, and it would be nice if habitats was a more specialized thing and not something everything AI faction can do, and often does.
lamator May 31, 2024 @ 10:35am 
Originally posted by MrFreake_PDX:
Originally posted by j_saalbach:
Not sure why but now suddenly the game's crashing every time I complete species selection. I even tried without any mods.


Originally posted by lamator:
When i want to edit or play a non-custome faction i crash.. please fix-it. thx
**Game crashing when pressing play? Try this first:**

In this morning's update there was an introduced from having non-US characters in the path to the user directory. To resolve this:
On the drive where Stellaris is installed (C:\ in this case), create a new folder called stellarisdata. The path to this file (in this example) should be c:\stellarisdata.

Then, on Steam, right click Stellaris, Properties and in the launch options box, add:
-userdir=C:/stellarisdata

and then load the game. After loading the game, you can move your user_empire_designs.txt and save games from documents/paradox interactive/stellaris into the new stellarisdata folder you've created
thx
The_Spartan May 31, 2024 @ 1:02pm 
Damn, so many updates here and there but still no fix for the "queue/build megastructure and builder immediately stops" bug. I cannot get past my 2nd arc furnace because of these bugs. Not to mention countless other things that would probably qualify as bugs or as an extreme lack of common sense (or actual gameplay!) from the part of the devs.
darlf May 31, 2024 @ 2:55pm 
Originally posted by paulo:
Originally posted by darlf:
game is still overpices in my country. language is still broken. at this pointyou shoud give me back money for all dlc i buy in last two yers. and im sure that machine age was last dlc i buy or buy not do vpn argentina trick.

The Machine Age comes with features enough for two or three DLCs. For this amount of content, the price is more than worthy
you not understned. steam have old price calculation, and evryone use it. game in euro is 15% cheeper that in my country. and is not like we make more money that others, to be fair euro country make betwen 1,5 or even x2 more that us. but still if paradox hear all players from my country who spam thme to stop using out date steam system... or just fix that problem, many devs arledy fix they game prices after hear what problem we have. alos no machine age is not that big. is just utopia 2.0 very very great but that price ... nop
The_Spartan May 31, 2024 @ 4:22pm 
Originally posted by darlf:
Originally posted by paulo:

The Machine Age comes with features enough for two or three DLCs. For this amount of content, the price is more than worthy
you not understned. steam have old price calculation, and evryone use it. game in euro is 15% cheeper that in my country. and is not like we make more money that others, to be fair euro country make betwen 1,5 or even x2 more that us. but still if paradox hear all players from my country who spam thme to stop using out date steam system... or just fix that problem, many devs arledy fix they game prices after hear what problem we have. alos no machine age is not that big. is just utopia 2.0 very very great but that price ... nop

Not all "euro country" makes more than Poland.

The official minimum salary in Poland is of 4,250 zlotys per month (around 1.000 euros).
The current minimum wage in Portugal is 820.00 euros.

In short, I gotta pay more than you little poles pay while still getting less!

These DLCs are all overpriced though. No amount of defense in Paradox's favor will change this fact. They are pratically half the price of an AAA game. Half the price. They did not have half the work to make it.
paulo May 31, 2024 @ 4:54pm 
Originally posted by Elitewrecker PT:
Originally posted by paulo:

And your point is...? So what if Astral Planes use the same mechanics and interface of Ancient Relics? The archaeological dig site mechanic fits perfectly for both this and the espionage mechanic. Also, what part of economy influencing the price you don't understood? The economy now is different from what was when Ancient Relics was released. To want that Paradox charge the same prices forever is nonsense.
The point is that astral planes is a reskinned ancient relics being passed off as something bigger than a story pack.
The economy isn’t twice as big as when ancient relics came out.
If you needed to increase prices, it shouldn’t have been a 100% increase.

No, Astral Planes isn't a reskinned Ancient Relics. It has its own lore. You are seeing problems with that DLC where there is none.
And we are no more in 2016. The idea of Paradox forever charging $20 per DLC makes no sense. And we are talking about Sweden's economy here (Paradox's home country). How do you know inflation there "isn't twice as big as when Ancient Relics came out"? Honestly, I tired of people thinking that any increase in price is a proof of greedy. Did you ever heard about how everyone is innocent until proven guilty?
alfharobby May 31, 2024 @ 5:15pm 
Originally posted by titititi:
I think almost everyone will agree when I say again that stellaris needs expansion DLC that will refine the land battles (e.g. building custom units from divisions and equipment/soldiers as in a space battle the units consist of custom fleets and ships, land maps with a day night cycle + weather and water, (Equipment of individual soldiers/divisions would consist of weapons, defensive components, transportation and additional components units/component would have stats such as: healt, shields, accuracy, collateral damage (would be related to accuracy and power of combat components per 1 shot/volley ), range, load and max load, speed of movement around the map (influenced by load), size, camouflage (decrease range from which can be detected, decrease enemy accuracy) and cloaking (need stronger/special sensors to be detected, ambush buff when start assault undetected and uncloak), detection of enemy units, abilities in certain terrain, strength against a certain type of units (e.g. antiair is strong against planes and drones) or type of defense (healt /shields), strength in certain terrain and weather), ground-vs-ship units and specialized bombardment ships (+ different types of weapons and bombs against different units, infrastructure, amount of collateral damage), fortifications, insurgency, internal politics, and also some civic around ground combat and origin where you must unite your planet with force, other espionage and sabotage + counter-espionage, ammo or at least increased unkeep during battles and the second big DLC that will improve psionic and biological ascension just like machine age did with cybernetic and synthetic path. (I think many player would pay for this giant ground combat DLC even 50 euro and for bio+psio ascension 25 so paradox can have motivation to do this). Know anybody where write paradox suggestions?
Sorry I don't want to micromanage the army when you literally lost the war i. Space so nope only you want to micromanage the army not the majority.
Elitewrecker PT May 31, 2024 @ 5:32pm 
Originally posted by paulo:
Originally posted by Elitewrecker PT:
The point is that astral planes is a reskinned ancient relics being passed off as something bigger than a story pack.
The economy isn’t twice as big as when ancient relics came out.
If you needed to increase prices, it shouldn’t have been a 100% increase.

No, Astral Planes isn't a reskinned Ancient Relics. It has its own lore. You are seeing problems with that DLC where there is none.
And we are no more in 2016. The idea of Paradox forever charging $20 per DLC makes no sense. And we are talking about Sweden's economy here (Paradox's home country). How do you know inflation there "isn't twice as big as when Ancient Relics came out"? Honestly, I tired of people thinking that any increase in price is a proof of greedy. Did you ever heard about how everyone is innocent until proven guilty?
Is it twice as many events as ancient relics?
It doesn’t matter where they are. if they charge most of the player base the same amount; then the product will be compared to other products offered to the same user.
I didn’t say it was greedy, they offered no explanation for the price other than apparently classifying it as a new type of dlc that’s "between a story pack and a normal expansion" in terms of content, so I’ll have to use only that and say "debatable" (especially if you’re going to reuse another (half price) dlc so much)
The_Spartan Jun 1, 2024 @ 1:02am 
Originally posted by alfharobby:
Sorry I don't want to micromanage the army when you literally lost the war i. Space so nope only you want to micromanage the army not the majority.

To be honest, it could use some refinement in land battle. To take a planet would be a hard thing, and if you got countless strongholds and armies, even harder. Right now you just bombard everything and everything dies. Doesn't really make sense because if you had strongholds (hypothetically speaking, in real life) you would have bunkers, fortresses inside the earth or beneath mountains to protect from such bombardments, etc. Even AA guns to prevent weapons like "missiles" from reaching their target, like we do today. Such bombardment would have pratically 0 effect, unless we were speaking of mega weapons that only the real big ships should carry.

I don't think it needs much change, but definetely at least a few extra modifiers. Even if you lost the battle in the skies, it should be possible to stay relatively safe on the ground - if preparations were made.
Last edited by The_Spartan; Jun 1, 2024 @ 1:02am
The_Spartan Jun 1, 2024 @ 1:12am 
Originally posted by paulo:
Originally posted by Elitewrecker PT:
The point is that astral planes is a reskinned ancient relics being passed off as something bigger than a story pack.
The economy isn’t twice as big as when ancient relics came out.
If you needed to increase prices, it shouldn’t have been a 100% increase.

No, Astral Planes isn't a reskinned Ancient Relics. It has its own lore. You are seeing problems with that DLC where there is none.
And we are no more in 2016. The idea of Paradox forever charging $20 per DLC makes no sense. And we are talking about Sweden's economy here (Paradox's home country). How do you know inflation there "isn't twice as big as when Ancient Relics came out"? Honestly, I tired of people thinking that any increase in price is a proof of greedy. Did you ever heard about how everyone is innocent until proven guilty?

Who cares about Swedish economy... Games and countless programs in the computer world were usually charged an "established" price... 50-60€ for AAA games brand new for example... It has nothing to do with economy...

When you come up with DLCs that didn't even involve 33% of the work that the main game took when it was being made, at half the price of the main game, you know they are either:

1º Being greedy
2º Have 0 notion of fairness
3º Simply didn't even bother making the comparison I did right now because there are fools that will always buy their products no matter the price.

Most of those DLCs should be in the range of 10€ or 15€ at the very worst. But of course they always ask more than that.

It has 0 to do with Swedish Economy specially since some of their studios aren't even located in Sweden anymore. They want to increase their profit or maximize it. And apparently it must be working well because they have been doing it for years... Paradox used to care about the consumer but right now they care more about their pocket first, even if they gotta ask absurd DLC prices in the process.
paulo Jun 1, 2024 @ 7:20am 
Originally posted by alfharobby:
Sorry I don't want to micromanage the army when you literally lost the war i. Space so nope only you want to micromanage the army not the majority.

Exactly. The majority of the players have no interest in mictomanage their armies. They only want to see the worlds of the xenos burning.
paulo Jun 1, 2024 @ 7:31am 
Originally posted by Elitewrecker PT:
Originally posted by paulo:

No, Astral Planes isn't a reskinned Ancient Relics. It has its own lore. You are seeing problems with that DLC where there is none.
And we are no more in 2016. The idea of Paradox forever charging $20 per DLC makes no sense. And we are talking about Sweden's economy here (Paradox's home country). How do you know inflation there "isn't twice as big as when Ancient Relics came out"? Honestly, I tired of people thinking that any increase in price is a proof of greedy. Did you ever heard about how everyone is innocent until proven guilty?
Is it twice as many events as ancient relics?
It doesn’t matter where they are. if they charge most of the player base the same amount; then the product will be compared to other products offered to the same user.
I didn’t say it was greedy, they offered no explanation for the price other than apparently classifying it as a new type of dlc that’s "between a story pack and a normal expansion" in terms of content, so I’ll have to use only that and say "debatable" (especially if you’re going to reuse another (half price) dlc so much)

What part of "economy influences the price of the DLCs" you don't understood? It matters where Paradox is based because, depending of the inflation and other factors in their country, they can end repassing the cost of living and making their games/DLCs into the final price of their products. They are a business, for Chrissake! They still need to pay their employees and that employess still need to pay their bills at the end of the month, like everyone else.


Originally posted by The_Spartan:
Originally posted by paulo:

No, Astral Planes isn't a reskinned Ancient Relics. It has its own lore. You are seeing problems with that DLC where there is none.
And we are no more in 2016. The idea of Paradox forever charging $20 per DLC makes no sense. And we are talking about Sweden's economy here (Paradox's home country). How do you know inflation there "isn't twice as big as when Ancient Relics came out"? Honestly, I tired of people thinking that any increase in price is a proof of greedy. Did you ever heard about how everyone is innocent until proven guilty?

Who cares about Swedish economy... Games and countless programs in the computer world were usually charged an "established" price... 50-60€ for AAA games brand new for example... It has nothing to do with economy...

When you come up with DLCs that didn't even involve 33% of the work that the main game took when it was being made, at half the price of the main game, you know they are either:

1º Being greedy
2º Have 0 notion of fairness
3º Simply didn't even bother making the comparison I did right now because there are fools that will always buy their products no matter the price.

Most of those DLCs should be in the range of 10€ or 15€ at the very worst. But of course they always ask more than that.

It has 0 to do with Swedish Economy specially since some of their studios aren't even located in Sweden anymore. They want to increase their profit or maximize it. And apparently it must be working well because they have been doing it for years... Paradox used to care about the consumer but right now they care more about their pocket first, even if they gotta ask absurd DLC prices in the process.

Paradox is based in Stockholm, Sweden. So it makes enormous sense if the company charges more for the DLCs due to inflation and other maladies of economy in that country. And remember Paradox Entertainment is a business. They are not making Stellaris just because they have passion for it: they need money to keep their company afloat and feed their employees like everyone else in this damn world. They cannot charge $10 or $15 for each DLC if the cost of living/inflation/whatever don't let them do that.
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