Stellaris
19 авг. 2021 г. в 6:25
Nakama Infrastructure - Changes to Cross-Store PC Multiplayer
Полная информация о событии здесь:
https://steamcommunity.com/ogg/281990/announcements/detail/2945904318373786964
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Сообщения 1630 из 95
Автор сообщения: Nysch
Автор сообщения: Takado
Just buy a key for DLC off of a site like G2A, they're usually going for at least half off the full price
except steam DLC has unique DRM, and won't accept most DLC from other sites....anyway I think we're getting alittle too close to talking about things best left alone here.
Steam will accept any Steam keys valid for your region, regardless of where they were bought.
So unless someone accidentally buys a GOG DLC key (if such a thing exists) or a Microsoft store DLC key, the problem isn't Steam not accepting the key, it's that key not being revoked sooner or later in case it was fraudulently obtained (which is why you use authorized sellers and not G2A).
Автор сообщения: Cheese Sir
Автор сообщения: Nysch
Sorry you say this will only effect those who want to cross play? But you just said your removing the Steam API from multiplayer? Surely there's the potential for more screwed Multiplayer Games on this than just the crossplay. Try thinking for once.

They said they are removing their internally developed back end that is used by all stores EXCEPT STEAM. You should try actually reading it instead of just looking for something to complain about.
I just question if their multiplayer solution is so good how long it'll be till they force this onto steam as well...anyway, they said the EXISTING protocol applied to all stores EXCEPT steam; they largely IMPLIED, that they were going to unify them, which would result in the steam protocol being abandoned. I read, between the lines, and if inference is a crime, then arrest me already.
Автор сообщения: Nysch
I read, between the lines, and if inference is a crime, then arrest me already.
You're under arrest for flaming, insufficient reading comprehension, and having an anime girl avatar.
Автор сообщения: Vaz
Автор сообщения: Nysch
I read, between the lines, and if inference is a crime, then arrest me already.
You're under arrest for flaming, insufficient reading comprehension, and having an anime girl avatar.
*shrugs* - Everyone thinks it's flaming, this is what we call, "Speaking Out" in America. but sure, you can say whatever you want, as long as I can do the same.

If you don't like ****** speaking, maybe you shouldn't have let laws pass that allow public demonstration, the fact is - it's now too late. I have spoken, and I take pride in my Autism.
Отредактировано The Empress of Fire; 21 авг. 2021 г. в 13:07
Автор сообщения: Nysch
Автор сообщения: Cheese Sir

They said they are removing their internally developed back end that is used by all stores EXCEPT STEAM. You should try actually reading it instead of just looking for something to complain about.
I just question if their multiplayer solution is so good how long it'll be till they force this onto steam as well...anyway, they said the EXISTING protocol applied to all stores EXCEPT steam; they largely IMPLIED, that they were going to unify them, which would result in the steam protocol being abandoned. I read, between the lines, and if inference is a crime, then arrest me already.
I understand that as "we've always used Steam API for Steam MP, we've always used our own backend for MP on other platforms. That own solution is ♥♥♥♥, so we use the 3rd party one now on all other platforms. You can also _additionally_ now use it with the Steam version.". It does not make me think they would want to abandon using the Steam API, since it also offers many more features and integrates with the server browser backend (right click, Join Friend, ...).

For developers it can be pretty annoying to release the same game on multiple stores and having to use separate APIs to track achievements, do multiplayer, and so on. I guess from all of those, Steam still offers the most complete one. It would be mad to switch away from it, but you also can't switch other platforms to it, since it's only for Steam.
Автор сообщения: Nysch
Автор сообщения: Takado
Just buy a key for DLC off of a site like G2A, they're usually going for at least half off the full price
except steam DLC has unique DRM, and won't accept most DLC from other sites....anyway I think we're getting a little too close to talking about things best left alone here.

Odd I've shared several links to DLC including purchases of DLC on HumbleBundle myself. I've never had an issue and nobody I've shared links to has had an issue on that site.
Can we get some new maps on the next update?
Автор сообщения: ♥♥♥♥♥ Blade
Автор сообщения: Nysch
except steam DLC has unique DRM, and won't accept most DLC from other sites....anyway I think we're getting a little too close to talking about things best left alone here.

Odd I've shared several links to DLC including purchases of DLC on HumbleBundle myself. I've never had an issue and nobody I've shared links to has had an issue on that site.
I just know it was a problem for me with several games on other platforms, trying to get steam to acknowledge the DLC...But apparently that's what happens when you buy (f.e.) Sims 4 on Origin, and want to take advantage of the Steam Sales on DLC for it...steams like "Screw you - not doing cross-store". I won't even get into Tales of Beseria because it's DRM isn't even compatible with Steam ON steam...

I honestly miss the days when we used to goto the Electronics Boutique and buy hard copies sometimes...then you didn't have to worry about "Is it compatible with this store"..
Отредактировано Myst Leissa; 19 авг. 2021 г. в 13:23
Автор сообщения: М'аiq thе Lаzу
tl;dr
Can you un-break my fraking game so I could play with mods? Sheesh.

I want to opt-out of mandatory updates, how do I do that?
Beta doesn't have v3.0.3
How do I play??????

This update will very likely very likely make your mods say they're incompatible. However, since there are only behind-the-scenes changes (to the MP backend), the mods should still run perfectly fine with no issues.

If you're having other issues, you can go to http://support.paradoxplaza.com and open a ticket for tech support.



Автор сообщения: Nysch
Sorry you say this will only effect those who want to cross play? But you just said your removing the Steam API from multiplayer? Surely there's the potential for more screwed Multiplayer Games on this than just the crossplay. Try thinking for once.

Stellaris has always used Steam API for Steam-to-Steam multiplayer games, and always used PDXMP for Steam-to-other-Store games. This solution replaces the other store games, with the Nakama backend, and doesn't change the way Steam-to-Steam works.

Hope this clarifies things.

Автор сообщения: Tyrmax
Today with my friend we wanted play multiplayer Stellaris, me GOG version, friend Steam version. In GOG version i havent got option "Cross-Store Multiplayer" in paradox luncher. Friends cannot see my lobby (Multiplayer Stellaris) and we see another name servers.

Non-Steam users are already on the Nakama backend, the same as previously they were on the PDXMP backend. Steam users are the ones who need to launch the Nakama version.
Автор сообщения: MrFreake_PDX
Автор сообщения: М'аiq thе Lаzу
tl;dr
Can you un-break my fraking game so I could play with mods? Sheesh.

I want to opt-out of mandatory updates, how do I do that?
Beta doesn't have v3.0.3
How do I play??????

This update will very likely very likely make your mods say they're incompatible. However, since there are only behind-the-scenes changes (to the MP backend), the mods should still run perfectly fine with no issues.

If you're having other issues, you can go to http://support.paradoxplaza.com and open a ticket for tech support.



Автор сообщения: Nysch
Sorry you say this will only effect those who want to cross play? But you just said your removing the Steam API from multiplayer? Surely there's the potential for more screwed Multiplayer Games on this than just the crossplay. Try thinking for once.

Stellaris has always used Steam API for Steam-to-Steam multiplayer games, and always used PDXMP for Steam-to-other-Store games. This solution replaces the other store games, with the Nakama backend, and doesn't change the way Steam-to-Steam works.

Hope this clarifies things.

Автор сообщения: Tyrmax
Today with my friend we wanted play multiplayer Stellaris, me GOG version, friend Steam version. In GOG version i havent got option "Cross-Store Multiplayer" in paradox luncher. Friends cannot see my lobby (Multiplayer Stellaris) and we see another name servers.

Non-Steam users are already on the Nakama backend, the same as previously they were on the PDXMP backend. Steam users are the ones who need to launch the Nakama version.
Thanks, that clarifies things a bit...I guess I just don't see how cross-play can work with that kinda setup...for one thing with multiple backend in the "Toggle" like you have it, people on one service are completely unable to play with the people on the other service. Maybe I'm just being too analytical, but this seems to me like having one back end, is the ultimate objective with a move like this; Maybe I was wrong.
the big issues of this game is not balance or content it's late game performance and bad AI
Автор сообщения: aeroth
the big issues of this game is not balance or content it's late game performance and bad AI
They are linked however, to gain one you must sacrifice another it seems...hardly ideal.
Автор сообщения: MrFreake_PDX
View full event information here:
https://steamcommunity.com/ogg/281990/announcements/detail/2945904318373786964
I know its a stretch, but god id love cross platform
Nakama?whats next, Dattebayo?
Have you fixed synchronization issues in multiplayer games?
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Дата создания: 19 авг. 2021 г. в 6:25
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