Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Because, unless you are playing a competitive multiplayer game*, most people make thematic empires instead of optimal meta empires.
*Should be noted that i am sure you will find plenty of thematic empires in multiplayer as well, but it likely depends on how competitive the games are.
I have personal experience with the fact that playing a xenophobic empire is actually NOT that easy despite the simplicity of being a one-species empire; your pop growth is slower, you have to wait for terraforming to colonize certain planets, you can't subjugate to grow your economic power, and EVERYONE will eventually want to kill you so you HAVE to be prepared for that and have a huge military. Everyone WILL unite against you eventually.
And I agree, complete purge does tend to seem like a waste, unless the species is completely useless(too many bad traits) and you haven't researched the ability to fix that.
But mostly, it is just RP and I play RP.
If you are playing fanatical exterminators right you have half the map by midgame (or at least a large chunk of it if we are playing a huge map). If we are just playing xenophobes you can still easily enslave other species.
^ This.
The civics provide Xenophobes with a lot of bonuses. The gameplay is more straight forward. And you're not necessarily purging aliens right away. Rather you're enslaving them.
That said, it's not as good as it used to be. Slavery got a massive nerf way back as the slavery production bonuses no longer apply to slaves occupying specialist jobs. It's still fine. But it's a lot of micromanagement.