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Holy Guardians - Wtf is their problem?
Playing as Spiritualist empire I spawned next to Holy Guardians and have been avoiding colonising their 2 marked holy worlds, I even consecrated them myself, but for some reason they have suddenly turned hostile and are threatening me to leave their holy worlds - but i haven't colonised any. Idk wtf their problem is. If i accept - i dont lose any planets or systems, and take the humiliation penalty. if i refuse they will attack and crush me. i haven't colonised ANY planets for a while as nothing was suitable. any ides? never had this issue before
Last edited by General Grievous; Nov 11, 2022 @ 10:59am
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Showing 1-13 of 13 comments
Cinnamoon_dragon Nov 11, 2022 @ 11:02am 
Your vassal or someone with whom you have a self-defense pact has colonized it
General Grievous Nov 11, 2022 @ 11:15am 
Thanks for the suggestion - yes, my vassal i literally just went to war to subjugate has just touched down on the HG 3rd holy planet. I guess this is their way of getting some passive payback lol This seems a little unfair that I'm the one being threatened and taking penalties when my vassal is the one who is the issue. Any suggestion on what to do in this scenario? I'm not in the position to fight a FE, not even 100 years in yet...
Last edited by General Grievous; Nov 11, 2022 @ 11:22am
Cinnamoon_dragon Nov 11, 2022 @ 11:24am 
Originally posted by General Grievous:
Any suggestion on what to do in this scenario? I'm not in the position to fight a FE, not even 100 years in yet...

Try to integrate your vassal into your empire? I've never been in that situation and to be honest I just kick their ass if they ask for it.
General Grievous Nov 11, 2022 @ 11:39am 
I've only just won the war against my vassal so it's too early to integrate them. I am playing xenophobe so they had aggressive subjugation terms, but unfortunately they already owned the system with the Gaia world in so I'm screwed either way. If I tell the FE to F off, even if I avoid fighting them, lose the war and the holy planet gets abandoned, I still take the humiliation penalty same as if id just accepted their demands in the 1st place. Idk if there is a difference in the penalty, or if its the same, but not good either way. Anyway, thanks for reply.
Last edited by General Grievous; Nov 11, 2022 @ 11:41am
Bermag Nov 12, 2022 @ 4:07am 
Your vassal will probably colonize the holy planet again. I have had never ending wars with FE because I had an ally which would colonize holy planets over and over again. Only way tyo stop that cycle is to either destroy the FE or get hold of the system yourself in some way.

This is something which need to be fixed in the AI.

Bad AI programming is fun sometimes. In my current game the marauders in two raids taken the shortest path which measn they enter a system with Stellarite Devourer and getting wiped out.
Immortalis Nov 12, 2022 @ 4:15am 
Originally posted by Bermag:
Your vassal will probably colonize the holy planet again. I have had never ending wars with FE because I had an ally which would colonize holy planets over and over again. Only way tyo stop that cycle is to either destroy the FE or get hold of the system yourself in some way.

This is something which need to be fixed in the AI.

Bad AI programming is fun sometimes. In my current game the marauders in two raids taken the shortest path which measn they enter a system with Stellarite Devourer and getting wiped out.

It needs no fixing because it's an extremely good move on part of your vassal, one that you might want to take yourself should you ever be in the same circumstances:

you've just been vassalized by a superior empire but you're sitting on an uncolonized holy world; you land your colonists; the FE gets offended and wages war against your overlord; they get destroyed; you can gain your independence much easier.

The same is true for the AI.
ScreamCon Nov 12, 2022 @ 4:22am 
To be honest, this problem is the devs making for poor quality control of new content. They test new versions on players so they don't have to pay someone internally to do so. Put a ticket in at the paradox forum and roll your game version back. Alternatively there might be a mod that fixes this problem.
Elitewrecker PT Nov 12, 2022 @ 4:24am 
Originally posted by Immortalis:
Originally posted by Bermag:
Your vassal will probably colonize the holy planet again. I have had never ending wars with FE because I had an ally which would colonize holy planets over and over again. Only way tyo stop that cycle is to either destroy the FE or get hold of the system yourself in some way.

This is something which need to be fixed in the AI.

Bad AI programming is fun sometimes. In my current game the marauders in two raids taken the shortest path which measn they enter a system with Stellarite Devourer and getting wiped out.

It needs no fixing because it's an extremely good move on part of your vassal, one that you might want to take yourself should you ever be in the same circumstances:

you've just been vassalized by a superior empire but you're sitting on an uncolonized holy world; you land your colonists; the FE gets offended and wages war against your overlord; they get destroyed; you can gain your independence much easier.

The same is true for the AI.
The Ai isn’t that smart, they’d to the same even if they weren’t vassalised.
Bermag Nov 12, 2022 @ 4:27am 
Originally posted by Elitewrecker PT:
Originally posted by Immortalis:

It needs no fixing because it's an extremely good move on part of your vassal, one that you might want to take yourself should you ever be in the same circumstances:

you've just been vassalized by a superior empire but you're sitting on an uncolonized holy world; you land your colonists; the FE gets offended and wages war against your overlord; they get destroyed; you can gain your independence much easier.

The same is true for the AI.
The Ai isn’t that smart, they’d to the same even if they weren’t vassalised.

Yes exactly.
Ryika Nov 12, 2022 @ 4:45am 
And even if the AI were doing it intentionally, the entire system would be stupid as hell. You can't tell the AI to stop it, you can't punish it for doing it, and you can't tell the Fallen Empire that you don't have control over that stupid vassal of yours.

Even if it were intentionally designed like that, it would still require fixing because the way things work out is completely nonsensical and leaves the player with no recourse.

It's not intentional though, it seems that the logic that made the AI ignore holy worlds is simply broken.
Last edited by Ryika; Nov 12, 2022 @ 4:45am
jacobellinger Nov 12, 2022 @ 8:10am 
Originally posted by General Grievous:
Thanks for the suggestion - yes, my vassal i literally just went to war to subjugate has just touched down on the HG 3rd holy planet. I guess this is their way of getting some passive payback lol This seems a little unfair that I'm the one being threatened and taking penalties when my vassal is the one who is the issue. Any suggestion on what to do in this scenario? I'm not in the position to fight a FE, not even 100 years in yet...
this bug is suposed to be patch in the beta but I havent tested it yet.
ScreamCon Nov 12, 2022 @ 8:14am 
Originally posted by Ryika:
It's not intentional though, it seems that the logic that made the AI ignore holy worlds is simply broken.
It appears the less quality control the developers do, the more things break only to have to be fixed. Only to be ignored creating new bugs to be ignored lol.
Wisch Nov 12, 2022 @ 8:44am 
fwiw, the devs have stated this is a known issue to be fixed next patch. They are aware and are working on it.
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Date Posted: Nov 11, 2022 @ 10:53am
Posts: 13