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번역 관련 문제 보고
Also they could make the 20% bonus output from telepaths a direct bonus to the psionic trait. And if they want to continue to use them as a job type simply make them a slightly superior version of enforcers which replaces them, like with burocrats and priests.
Problem with that - it takes up a building slot, and pops have to work the jobs too. So you need at least 5 buildings for the 20% bonus to be worth it (in the live patch 10 buildings). More if the jobs already receive other bonuses (like researchers from stacked techs and traits)
While the Synths get 25% minimum to everything out of the box (including refinery jobs etc) and are much more numerous due to double pop assembly.
Take an ecumenopolis, you typically get something like 10-15 monthly pop growth with immigration there. Psionic empires are capped at around 2.3 robot assembly in addition to that, synths get something like 12+
Chosen admiral trait is irrelevant if the synth empire gets so much stronger fleets from snowballing eco/tech levels
Oh look someone who hasn't played the beta.
Pretty much everything you said isn't true.
I mean they get 35% pop output and 45% research output and insanity unity output.
Also why are you growing pops, you conquer pops assimilate them and bang 35% pop output.
Also they rule Arcologies thanks to there 70% ascension buff.
No idea how you get those numbers. I read this https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-270-traditional-results-of-summer-experiments.1545411/
Prionics get:
10% unity instead of 10% energy from jobs (nice but you can't eat or shoot or trade unity)
2 Telepaths give 10% output to psionic pops each (so this doesn't affect robots and synths, and you probably still can't assimilate cyborg pops)
Main problem with the telepaths is pointed out above already - planets and build slots are limited. Let's say you get +60% research output from tech, 10% from psionic and 10% from the Intelligent trait.
So you already produce 180% research from jobs, and the 20% bonus from the psi corp would only stack on top of that.
For simplicity's sake, we'll assume that all researchers in a building produce 10 research points.
With the 80% bonuses from above they produce 18.
Adding a psi corp building increases this to 20.
If we have 5 research buildings, we produce 18*5 = 90 research. Adding a psi corps would only increase this by 2*5 = 10, so adding another research building for 18 instead would be almost twice as good for the planetary production.
If we have 9 research buildings, we produce 18*9 = 162 research. Adding a psi corp would increase this by 2*9 = 18
So that would be the threshold for a psi corp to be better than a research complex, not counting additional bonuses like from planet type/specialization, traits, events and such.
Obvious problem is that planets only have a total of 11 possible build slots, some of them always occupied by infrastructure (holo theatres etc)
Don't know why you say that you don't grow pops in this game, that's about the dumbest statement in the stellaris forum history. Even with Driven Assimilators you care about pop growth until late in the game.
Yeah, that's right. I've never played ironman mode and I have 0 achievement. But that's not the reason for cheating. I know you've checked my steam profile, so you must've seen that I played a lot e-sport games, and I absolutely hate cheating and cheaters.
Are you talking about Dota 2? This and CS:GO are probably the only games on Steam that I will never launch even under psionic control
I'm talking about you should stop telling me to use console to cheat.
Uh, I figured it out. I've been living under the rock for more than 1000 hours.
I'm humiliated. -10 happiness.
Now use those alloys to build a fleet and have a psionic general or even the chosen one to lead a crusade against all the robosexuals. You can even pass laws to screw over robot production so pop growth via robots is irrelevant. Pop growth is only important relative to everyone else. Not being able to grow pops with robots doesn't matter if everyone gets penalties to growing pops with robots.