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It's still more difficult to learn than your average strategy game, but if the game and theme interest you, that should not be too much of a barrier.
Note the tutorial is useless so you'd have to refer to a tutorial on Youtube to help you get started.
The game is subject to constant change, when and not if the developer decides to update the game to a more nerfed state you will lose that part of the gameplay.
And most of the time that problem will be sold back to the player in the form of a new Dlc. And this is an almost constant factor in the development of this game.
I recommend it to you wholeheartedly.
What matters most for beginner is whether you are interested in the setting and gameplay which awaits you.
If you are, then it will be a long road to learn everything, but it is possible and fun to do so.
Come back again when you decide to get the game and we can give you tips what start settings work well and why to learn the game.
For example I recommend starting smaller galaxy and as Scion while befriending another AI empire. And you learn by copying / checking what they do while you test everything out slowly.
It will take a few runs before you get the hang of it but Stellaris is such an awesome story generator that it is always worth it.
That was the video that convinced me I needed to play Stellaris 7 years ago. I'd say it is well worth playing if you don't mind a bit of a learning curve.
Does it look interesting or intimidating?
As for waiting until Stellaris v4.0, no. The 4.0 changes won't be that great. A lot of the subsystems of Stellaris' simulation mechancis will be the same in 4.0 as they are now in 3.14. There's no point in waiting. It'd be different if 4.0 was only 3-4 weeks away.
Also, I have to warn about Master of Orion from 2016. It's a crappy game in general, and compared to Stellaris it's just ridunkulously poor in content and variety.