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Unassigning a scientist from a ship is usually unnecessary and I don't think there's an option for that exactly. If you need them elsewhere in your empire, such as aboard another ship on the other side of it, you can just select that science ship and assign them to it from where they were. Having a few "spare" science ships at key locations around your empire for rapid scientist responses is something I've gotten used to doing as of a few games ago.
Yes, it's always good to double check that you're on the site you think you are. I don't know whether it's me just rushing, but early game when there are lots of "anomalies" and whatnot,sometimes I presume I'm giving one ship and order in system X, but the game thinks it's a different ship or different system. Or when I just discover a new empire, I click "go to," and it sends me to limbo.
Not really, but I use this work-around: assign him to a different ship or task, and that empties the ship. Then restore the original scientist to that ship or task - then he's unassigned, and everything else stays the same.