Stellaris

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Vovarush Sep 14, 2023 @ 10:20am
Have you started praying to our new god catalytic processing?
From patch notes: Catalytic Technician, Chemist, Translucer and Gas Refiner jobs (and their gestalt equivalents) with Food upkeep have 1.25x the Base Output of the equivalent jobs with Mineral upkeep.
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Showing 1-13 of 13 comments
The Grand Mugwump Sep 14, 2023 @ 10:41am 
I'm not interested in your religion, so no.
Operator Sep 14, 2023 @ 11:13am 
Originally posted by The Grand Mugwump:
I'm not interested in your religion, so no.
Bigot
bri Sep 14, 2023 @ 12:22pm 
Void Hive seems to me to be pretty ridiculously strong for a civic...
Operator Sep 14, 2023 @ 1:25pm 
I founded the Bukakke initiative and lost to a fallen empire that declared war with me 5 years into the game
The Grand Mugwump Sep 14, 2023 @ 8:40pm 
Originally posted by Rin Ring Is this Waho? Yes it is:
Originally posted by The Grand Mugwump:
I'm not interested in your religion, so no.
Bigot

Emotional blackmailer.
Operator Sep 14, 2023 @ 8:51pm 
Originally posted by The Grand Mugwump:
Originally posted by Rin Ring Is this Waho? Yes it is:
Bigot

Emotional blackmailer.
Anyone that does not agree with me is a bigot. Therefore I win any argument that challenges my ideals :)
Operator Sep 14, 2023 @ 8:52pm 
The right opinion is my opinion both empirically and categorically ALL HAIL ME, RAT CHEESE
ScreamCon Sep 14, 2023 @ 11:05pm 
Originally posted by Vovarush:
From patch notes: Catalytic Technician, Chemist, Translucer and Gas Refiner jobs (and their gestalt equivalents) with Food upkeep have 1.25x the Base Output of the equivalent jobs with Mineral upkeep.
That's just to make up for fact if any that you have to pick a civic, similar to how mastercrafters gives +1 goods.

Originally posted by Rat Cheese:
The right opinion is my opinion both empirically and categorically ALL HAIL ME, RAT CHEESE
Any one who procrastinates by making random statements is automatically a weaker being as their philosophical viewpoint doesn't allow them to endure. Disabilities don't exist. And thus crumbles in the face of adversity. You will crumble like every other piece of cheese.

wink wink* ;P
Last edited by ScreamCon; Sep 14, 2023 @ 11:09pm
Vovarush Sep 14, 2023 @ 11:38pm 
Originally posted by ScreamCon:
Originally posted by Vovarush:
From patch notes: Catalytic Technician, Chemist, Translucer and Gas Refiner jobs (and their gestalt equivalents) with Food upkeep have 1.25x the Base Output of the equivalent jobs with Mineral upkeep.
That's just to make up for fact if any that you have to pick a civic, similar to how mastercrafters gives +1 goods.
Maybe, but it is the single strongest buff to your alloy production in the game due to it being a base alloy output increase. Also, while it isnt stated anywhere, this 1.25 multiplier applies to building and orbital ring bonuses.
Edit: Also 20% less rare resource jobs needed to produce same amount as without civic
Last edited by Vovarush; Sep 14, 2023 @ 11:58pm
ScreamCon Sep 15, 2023 @ 12:34am 
Originally posted by Vovarush:
Maybe, but it is the single strongest buff to your alloy production in the game due to it being a base alloy output increase. Also, while it isnt stated anywhere, this 1.25 multiplier applies to building and orbital ring bonuses.
Edit: Also 20% less rare resource jobs needed to produce same amount as without civic
Eh... sure a new meta but I don't think it will be making the non users of the civic kneel to their catalyst civic gods. Rather its more like a +2 linear. Hardly impressive. In fact I'd argue the civic is wasted on such a pick. Nullifying any merit to your argument and truth to your prestigious opinion. It's simply silly you should even make such a claim. Everyone knows how you win the game is by playing hard into mastercrafters making goods and out sciencing everyone.

But even then I'd argue... oppressive autocracy is a better pick than both slavery and mastercraft.
Last edited by ScreamCon; Sep 15, 2023 @ 1:00am
Tragopan Sep 15, 2023 @ 12:51am 
I'll worship anything that makes food into a better resource. I'm secretly a foodphile and love the idea of garden worlds but it's always been the runt of Stellaris resources.

All hail Catalytic Processing!
Vovarush Sep 15, 2023 @ 1:31am 
Originally posted by ScreamCon:
Originally posted by Vovarush:
Maybe, but it is the single strongest buff to your alloy production in the game due to it being a base alloy output increase. Also, while it isnt stated anywhere, this 1.25 multiplier applies to building and orbital ring bonuses.
Edit: Also 20% less rare resource jobs needed to produce same amount as without civic
Eh... sure a new meta but I don't think it will be making the non users of the civic kneel to their catalyst civic gods. Rather its more like a +2 linear. Hardly impressive. In fact I'd argue the civic is wasted on such a pick. Nullifying any merit to your argument and truth to your prestigious opinion. It's simply silly you should even make such a claim. Everyone knows how you win the game is by playing hard into mastercrafters making goods and out sciencing everyone.

But even then I'd argue... oppressive autocracy is a better pick than both slavery and mastercraft.
I decidedly cannot tell if its a dose of heavy sarcasm or you are totally serious.
Cinnamoon_dragon Sep 15, 2023 @ 4:32am 
This is a true miracle, but I liked the guy who turned water into wine better, sorry
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Date Posted: Sep 14, 2023 @ 10:20am
Posts: 13