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but it is the exact same science as ships.
i mix general defense platforms (lasers, kenetics) with Hanger/flak discs and finally some artillery platforms with L weapons
Fitting other types of turrets creates a situation where your defense platforms may not all be able to attack the enemy fleet. For example, if you have some mid-range turrets like medium railguns or large lasers and your enemy runs artillery with a skilled admiral to boost range, or if you run artillery and your enemy uses torpedos or small/medium autocannons+plasma or disruptors, those defense platforms will be basically useless in combat.
Also keep in mind that normal empires that take Supremacy can gain a 20% damage bonus to starbases. There's a commander trait for this as well (but it's not as common as Supremacy). Stations usually don't perform as well in combat as their displayed fleet power suggests.
It's only later that I might try variants